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Puyo Puyo

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Page 1:
Introduction
Puyo Puyo (MSX)
Puyo Puyo
Puyo Puyo Tsu

Page 2:
Puyo Puyo SUN
Puyo Puyo~n
Puyo Box
Puyo Pop

Page 3:
Puyo Puyo Fever
Puyo Puyo Fever 2
Haro no Puyo Puyo

Page 4:
Madou Monogatari
Madou Monogatari: Hanamaru Daiyouchi Enji
Waku Waku Puyo Puyo Dungeon

Page 5:
Arle no Bouken
Nazo Puyo
Super Nazo Puyo
Puyo Wars
Puyo Puyo Da!
Puyo Localizations

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Puyo Pop Fever / Puyo Puyo Fever (ぷよぷよフィーバー) - Dreamcast, PlayStation 2, Xbox, GameCube, Game Boy Advance, Nintendo DS, Windows, Mac OS X, PSP, Xbox 360, Arcade (2004)

American GameCube Cover

European PS2 Cover

Japanese PS2 Cover

After taking a portable detour with the GBA game, Sonic Team finally buckled up and made a new Puyo Puyo game, hitting the Dreamcast, PlayStation 2, Xbox, GameCube and Game Boy Advance. Perhaps feeling all of the old characters had worn out their welcome, Sonic Team tossed in a whole slew of new guys, including the heroine Amitie, her friend/rival Raffine, crazy skeleton Oshare Bones, guest stars from Arle and Carbuncle, and the usual assortment of wackos. And if you somehow thought that the designs couldn't get any ridiculous cuter - Puyo Puyo Fever should prove you nicely wrong.

Puyo Puyo Fever also has some of the most radical changes in the series. In addition to the standard two-blob formation, you'll get sent other combinations of blobs as well. There are also gigantic blobs that you can alter the color of before it falls. There are vertical guidelines onscreen that show where blobs will fall and combos can be mode, which oddly can't be turned off, but they reduce the mental workload a bit.

The biggest addition is the fever mode - this builds up whenever you get rid of garbage blobs that are about to drop on your side, and when the meter reaches its brim, you're sent into a chaotic state where a premade stack of blobs is dropped on the ground. If you can create massive combos using a single block, then you can really whallop your opponent. It can get a little unbalanced sometimes, if you're opponent drops too much stuff in Fever Mode for you to counterattack, but it can be turned off in multiplayer. As weird as it is, it's definitely favorable over the special attacks from Puyo Puyo~n.

The graphics, while seemingly sparse, are actually much more animated, with blobs bouncing joyfully every time they're connected. The music is also some of the best of the series, as if the composer just ate a whole bag of sugar and wrote some of the craziest upbeat pieces imaginable. The only real downfall is the lack of modes - four player option is gone entirely (WHY) and some of the cooler modes from Puyo Puyo~n are sorely missed.

For some reason, while the GameCube, Xbox and PS2 versions came out in Europe, only the GameCube version came out in America. All of the versions are pretty much the same - the Dreamcast version uses sprites for the puyos, while the rest uses polygons. This isn't a major difference, but the GC/XB/PS2 versions zoom around the playing field when you make a combo, as a nice graphical bonus. The Japanese and American versions include both English and Japanese voice acting, which is good, considering the English voiceovers are sickeningly bad. Puyo Puyo Fever also hit the Game Boy Advance - it's pretty much the same game, with scaled down visuals, although it actually does have a four player mode. It's nicer looking than the original GBA Puyo Pop game, probably making it the preferable of the two. While the GBA version was never released in America, the DS version was brought overseas courtesy of Atlus. It only looks marginally better, but it does have superior music, as well as full voice.

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  • Takashi Yuda

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Puyo Pop Fever (GameCube)

Puyo Pop Fever (GameCube)

Puyo Pop Fever (GameCube)

Puyo Pop Fever (GameCube)


Comparison Screenshots


Puyo Puyo Fever 2 (ぷよぷよフィーバーチュー!) - PlayStation 2, PSP, Nintendo DS (2005)

Japanese DS Cover

Puyo Puyo Fever 2 greatly expands the single player game with a bunch of quests, mini-games, and options. When you begin, you're given control over a map, which allows you to select various modes. Each of these locations is staffed by one of the game's strange characters, who will sit around and chat if you'd like.

Spelled out in Japanese, the title is "Puyo Puyo Fever Chuu" - "chuu" is the standard way to pronounce "two", but it can also mean "kiss", which lends to the cutesy atmosphere. It also refers to the new "Endless Chu Panic" mode, a single player mode where puyos come down at set intervals, which is designed for casual rather than competitive play. The Nazo Puyo task mode is back as well. There are now three main characters - Amitie, Raffine and the new guy, Sig - and each of them have three separate story modes, making for a much longer game. After each battle, you're awarded points, which can be used to purchase items. When brought into matches, these items will have varying effects on the gameplay - some will strengthen your attacks if you clear more than four puyos of the same color, for example. With forty items total, there's a lot of variety. Unfortunately, most of them disappear after using them in a single battle, so you have to keep them fully stocked.

Beyond that, however, there's very little new in Puyo Puyo Fever 2. Other than some new backgrounds, all of the graphics are the same, and a vast majority of the music is recycled from its predecessor. Other than a few new characters, multiplayer mode is barely any different, especially since you can't use items. And unlike the first game, it has only been released for the PlayStation 2 and the portable systems. There's no English mode this time around either. It doesn't seem like any of them will be released outside of Japan, but it's not a huge loss.

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  • Miho Hyakutake

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Puyo Puyo Fever 2 (PS2)

Puyo Puyo Fever 2 (PS2)


Additional Screenshots


Kidou Gekidan Haro Ichiza: Haro no Puyo Puyo (機動劇団はろ一座 ハロのぷよぷよ) - Game Boy Advance (2005)

Japanese GBA Cover

Here's a crossover I'm sure no one expected - Sega combined Puyo Puyo with Gundam to create Haro no Puyo Puyo for the Game Boy Advance. All of the puyos have been replaced by haros (those small goofy flying things) and the characters are super deformed renditions from the original Gundam (none of this Wing or Seed nonsense here.) The gameplay is pretty much the same as the original GBA Puyo Puyo, although it only offers two-player battles. I'm sure this is great for classic Gundam fans, but it's otherwise kinda pointless.

Haro no Puyo Puyo

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Haro no Puyo Puyo (GBA)

Haro no Puyo Puyo (GBA)


<<< Prior Page

Next Page >>>

Page 1:
Introduction
Puyo Puyo (MSX)
Puyo Puyo
Puyo Puyo Tsu

Page 2:
Puyo Puyo SUN
Puyo Puyo~n
Puyo Box
Puyo Pop

Page 3:
Puyo Puyo Fever
Puyo Puyo Fever 2
Haro no Puyo Puyo

Page 4:
Madou Monogatari
Madou Monogatari: Hanamaru Daiyouchi Enji
Waku Waku Puyo Puyo Dungeon

Page 5:
Arle no Bouken
Nazo Puyo
Super Nazo Puyo
Puyo Wars
Puyo Puyo Da!
Puyo Localizations

Discuss on the Forums!

Back to the Index