All posts by Daniel Brink

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BS Shin Onigashima

This entry is part 3 of 3 in the series Famicom Mukashi Banashi

At the end of the Famicom era, Nintendo mothballed its two first party adventure game series Famicom Mukashibanashi and Famicom

Yuuyuuki

This entry is part 2 of 3 in the series Famicom Mukashi Banashi

After having based their first ever adventure game, Shin Onigashima (1987) on Japanese folklore and subsequently honing their ADV craft

Shin Onigashima

This entry is part 1 of 3 in the series Famicom Mukashi Banashi

  As the Japanese adventure (ADV) game genre kept increasing in popularity throughout the 1980s, games became more ambitious in

Famicom Detective Club (Switch Remakes)

This entry is part 4 of 4 in the series Famicom Detective Club

  This article will refer to content discussed in the articles for original Famicom Disk System games (Part 1 and

BS Detective Club: The Past that Disappeared in the Snow 

This entry is part 3 of 4 in the series Famicom Detective Club

Since it was only distributed via Satellaview broadcasts, there is no official cover for this game and this flyer is

Famicom Detective Club Part II: The Girl Standing in the Back

This entry is part 2 of 4 in the series Famicom Detective Club

This article covers the original Famicom and Super Famicom versions. For the Switch remake, please see the upcoming Part 4.

Famicom Detective Club: The Missing Heir

This entry is part 1 of 4 in the series Famicom Detective Club

This article covers the original Famicom version. For the Switch remake, please see Part 4 posted later in the week!

Zeliard

In 1986 Ken Williams travelled to Japan to sell licenses to Sierra On-line games, and during the stay he acquired

Karuizawa Yuukai Annai

This entry is part 3 of 3 in the series Yuuji Horii Mysteries

The final game in the Horii Mysteries trilogy is also the least known. While still being a text-driven mystery adventure

Hokkaido Rensa Satsujin: Ohotsuku ni Kiyu

This entry is part 2 of 3 in the series Yuuji Horii Mysteries

Roughly 18 months after Portopia’s initial release in June 1983, the spiritual follow-up Hokkaido Rensa Satsujin: Ohotsuku ni Kiyu was

Portopia Renzoku Satsujin Jiken

This entry is part 1 of 3 in the series Yuuji Horii Mysteries

In a cutscene at the end of Metal Gear Solid V, a game set in the 1980s, a man is

Hana Taaka Daka!?

The PC Engine was a great hardware for shoot-em-ups as it could handle fast gameplay and high amount of simultaneous

Download (Anime)

This entry is part 3 of 3 in the series Download

The last entry of the Download franchise is a single-episode anime that was released in December-January 1992-93. It’s one of

Download 2

This entry is part 2 of 3 in the series Download

The second game in the Download series was released at the end of March 1991 – i.e. roughly nine months

Download

This entry is part 1 of 3 in the series Download

Nothing exists in a vacuum, and the cyberpunk-themed PC Engine shoot-em’-ups of the Download series are indeed children of its

Uşas

Konami was one of the leading video game developers for the MSX/MSX2 platform, and many of their most famous franchises

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