Category: Review

Ironsword: Wizards & Warriors II

This entry is part 2 of 4 in the series Wizards & Warriors

When Rare impressed Nintendo early on with their NES technical chops, the Japanese company gave them the unique privilege of

Wizards & Warriors

This entry is part 1 of 4 in the series Wizards & Warriors

In 1987, if you wanted medieval fantasy on the NES, you didn’t have much choice. You really only had Ghosts

Alto’s Odyssey

This entry is part 2 of 2 in the series Alto

Making a sequel to a successful endless runner is always going to be difficult, since you want to maintain what

Alto’s Adventure

This entry is part 1 of 2 in the series Alto

If there’s any genre that was defined by the mobile gaming boom of the late 00s/early 10s, it’s the endless

Nanobreaker

The PS2 was home to all sorts of B-tier action games that spawned from Devil May Cry’s success, from Capcom’s

Swords of Destiny

Swords of Destiny is a 3D hack and slash video game developed by the now-defunct Artoon, known for the titles

Forgotten Worlds

Unleashed by Capcom into arcade rooms the world over, 1988’s Forgotten Worlds chronicles humanity’s last stand against Bios, the King

Blazing Rangers

Karu_gamo is the developer behind the retro-styled indie hits Protect Me Knight for the Xbox 360 and its sequel Gotta

Umurangi Generation

If you’ve heard of Umurangi Generation, it’s probably because of game critics calling it one of the most important games

C:\Users\daniel2\Dropbox\Private backup (non-work related)\HG101\Famicom Mukashibanashi\03 -BS and Heisei Shin Onigashima\Heisei Shin Onigashima - Zenpen (Japan)-210726-150014.png

BS Shin Onigashima

This entry is part 3 of 3 in the series Famicom Mukashi Banashi

At the end of the Famicom era, Nintendo mothballed its two first party adventure game series Famicom Mukashibanashi and Famicom

Yuuyuuki

This entry is part 2 of 3 in the series Famicom Mukashi Banashi

After having based their first ever adventure game, Shin Onigashima (1987) on Japanese folklore and subsequently honing their ADV craft

Shin Onigashima

This entry is part 1 of 3 in the series Famicom Mukashi Banashi

  As the Japanese adventure (ADV) game genre kept increasing in popularity throughout the 1980s, games became more ambitious in

Inscryption

From the maker of Pony Island and The Hex comes Inscryption, a game both very much like Daniel Mullins’ past

Wonder Dog

It’s no secret that mascot platformers were a big thing in the 90s. Everyone in every industry wanted a piece

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