Category: Review

Alien 3: The Gun

This entry is part 4 of 4 in the series Alien

When Alien 3 came out in theaters, many hated it for its lack of distinct characters and how, compared to

Coffee Crisis

There are tons of indie games inspired by 8- and 16-bit games – a few of them go so far

Way of the Passive Fist

If there’s any genre that’s recieved a resurrection thanks to the efforts of indie developers, it’d be the beat-em-up. Once

Archon

This entry is part 1 of 4 in the series Archon

Board games like chess and checkers have enamored players for centuries, with strategy positioning being essential in defeating your opponent.

Archon II: Adept

This entry is part 2 of 4 in the series Archon

In an era where a lot of publishers, particularly the larger players, tend to be relatively risk-averse, it’s refreshing to

Archon Ultra

This entry is part 3 of 4 in the series Archon

A remake of Archon was released for DOS in 1994 under the title Archon Ultra, developed by the original folks

Archon Classic

This entry is part 4 of 4 in the series Archon

The original Archon was a revelation, a wonderful hybrid of chess and direct control, action-combat that captured the imaginations of

Moco Moco Friends

 Moco Moco Friends is a strange game. Sitting on the shelves of North American game stores, it’s a shade of

Deponia

This entry is part 1 of 4 in the series Deponia

For a long time, the German studio Daedalic Entertainment didn’t really have a signature title it could hang its hat

Chaos on Deponia

This entry is part 2 of 4 in the series Deponia

Where the first Deponia felt like a bloated, messy execution to a simple story, Chaos on Deponia feels like a

Goodbye Deponia

This entry is part 3 of 4 in the series Deponia

2013’s Goodbye Deponia is as the title suggests. It was meant to be the final game in the series, paying

Deponia Doomsday

This entry is part 4 of 4 in the series Deponia

Deponia Doomsday was described as a “paralellic” by the developers. Basically, the game is meant to be sort of parallel

Castle Crashers

Born out the popular Flash website Newgrounds, indie developer The Behemoth released Alien Hominid, an homage to arcade run-and-guns like

Paganitzu

In 1990, Keith Schular released a little puzzle game for the Softdisk disc magazine. The game never became very well

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