All posts by Kurt Kalata

Nickname: Discoalucard Contact info: Email Head Editor.

Kohan II: Kings of War

This entry is part 2 of 2 in the series Kohan

How does it feel to kill a god, Melchior? My muscles ache. Nothing more. The fully 3D Kohan II is a study

Darius Twin

This entry is part 3 of 8 in the series Darius

The third Darius entry, Darius Twin, was released exclusively for the SNES. It’s an average but technically competent entry on

Super Nova

This entry is part 4 of 8 in the series Darius

Darius Force (known as Super Nova in the West) might be one of the series’ lesser-known titles, but it’s a

Compile Shoot-em-up Docs

Design Documents Fanzine

Rise of Nations

In the realm of real time strategy, history has proven itself time and again a reliable subject matter. When done

Donkey Kong Country 2: Diddy’s Kong Quest

This entry is part 2 of 10 in the series Donkey Kong Country

Being in charge of making a sequel to a hit game does not seem like an enviable task. Change too

Donkey Kong Country 3: Dixie Kong’s Double Trouble!

This entry is part 3 of 10 in the series Donkey Kong Country

While DKC2 was preluded by immense hype and released to glowing reviews, DKC3, conversely, had a lot of bad mojo stacked against it.

Kohan: Immortal Sovereigns

This entry is part 1 of 2 in the series Kohan

Hero units have long been a fraught feature in RTS games, especially in single-player campaigns. Since they’re generally vital to

Fighting Layer

The developer Arika was built from former Capcom employees, yet their first major game was the Capcom co-venture Street Fighter EX.

Puyo Puyo~n

This entry is part 5 of 11 in the series Puyo Puyo

The pun of the title stretches the second “Puyo” to end in an “n” to form the syllable “yon”, which

Megablast

Taito’s arcade shooter Megablast is entirely unrelated to the European computer/SMS shooter Xenon 2: Megablast. At first glance, it looks a lot like

D

Demon Sword

This entry is part 2 of 3 in the series Legend of Kage

Demon Sword (or Fudou Myououden in Japan, translated to “The Legend of Acala”) isn’t technically a sequel to The Legend

Ryuichi Nishizawa (UPL – Interview)

UPL Corporation (“Universal Play Land”) was at the forefront of the Japanese arcade development scene. Though relatively obscure outside of

Depth Dwellers

Everybody and their mother had to put out a first person shooter after id Software’s Wolfenstein 3D and Doom hit the gaming scene. Some

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