All posts by Evan Tysinger

Document of Metal Gear Solid 2, The

This entry is part 8 of 20 in the series Metal Gear

Video game history, like all history, is hard to record. The making of a game produces ephemera; design documents &

Metal Gear Solid Mobile

This entry is part 20 of 20 in the series Metal Gear

Even in a series as prolific as Metal Gear, it is not immune to missing or lost releases, and there

Metal Gear Touch

This entry is part 17 of 20 in the series Metal Gear

Console games and mobile games are often distinct experiences, and what works on one doesn’t necessarily work on another. A

Metal Gear Solid Integral Staff Commentary

This entry is part 5 of 20 in the series Metal Gear

They say it takes a village to raise a child. Perhaps exponentially so, in the creation of a video game.

Metal Gear Solid (Game Boy Color)

This entry is part 6 of 20 in the series Metal Gear

After the release of Metal Gear Solid on the PlayStation, everyone wanted more Metal Gear. That included Konami’s Eurpoean branch,

Metal Gear 2: Solid Snake

This entry is part 3 of 20 in the series Metal Gear

Metal Gear was a hit in Japan, and its NES port reached international players in Europe and North America, but

Metal Gear

This entry is part 1 of 20 in the series Metal Gear

Version comparisons co-authored by Kurt Kalata “Operation Intrude N313: Infiltrate the enemy fortress, Outer Heaven, and destroy Metal Gear, the

Metal Gear Solid: Portable Ops

This entry is part 12 of 20 in the series Metal Gear

After the unique card-based experience of the two Metal Gear Acid games comes a more familiar looking entry of Metal

Metal Gear Acid 2

This entry is part 19 of 20 in the series Metal Gear

In a welcome surprise, Snake’s card battling experiment wasn’t just a one off event. The team followed up with a

Metal Gear Acid

This entry is part 18 of 20 in the series Metal Gear

Never let it be said that Metal Gear avoided taking chances. Sony, at the end of 2004 and the start

Manage Cookie Settings