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Crash Bandicoot

This entry is part 1 of 6 in the series Crash Bandicoot

Nowdays, it’s easy to lump Crash Bandicoot into the pile of failed mascots that Bubsy, Aero the Acrobat, and Gex

Crash Bandicoot 2: Cortex Strikes Back

This entry is part 2 of 6 in the series Crash Bandicoot

The original Crash Bandicoot was a solid start, but it had quite a few issues, not the least of which

Crash Bandicoot: Warped

This entry is part 3 of 6 in the series Crash Bandicoot

It’s the general rule, unless you happen to be Nintendo, that video game trilogies use their first game to establish

Crash Team Racing

This entry is part 5 of 6 in the series Crash Bandicoot

While Super Mario Kart created the kart racing genre, and Mario Kart 64 made the series a household name, it

Crash Bash

This entry is part 6 of 6 in the series Crash Bandicoot

The only genre that could truly rival kart racers when it came to cash-ins of the late 90s to early

Crash Bandicoot – N. Sane Trilogy

This entry is part 4 of 6 in the series Crash Bandicoot

After Activision’s turn with the franchise, the last anybody had seen of the bandicoot was a somewhat dull character action

Bastion

Storytelling is a medium that has existed in human culture since we began as a species. Over the years storytelling

Arkista’s Ring

Most people associate top-down shooters with frantic action or some kind of glitz/glam/gore excess thanks to the like of Smash

Herzog

This entry is part 1 of 3 in the series Herzog

Before Warcraft, there was Dune II, before Dune II, there was Herzog Zwei, and before Herzog Zwei, there was Herzog.

Herzog Zwei

This entry is part 2 of 3 in the series Herzog

At first sight, the Mega Drive/Genesis follow-up to Herzog, appropriately titled Herzog Zwei (“zwei” means two) looks like a free-scrolling shoot-em-up a

AirMech: Combat Transformed

This entry is part 3 of 3 in the series Herzog

Developed by the Bellevue, Washington State-based team at Carbon Games, AirMech Is essentially a full-blown modern reimagining of Technosoft’s pioneering

Bio Senshi Dan

Released in late 1987, Bio Senshi Dan: Inkrizer to no Tatakai (“Bio Warrior Dan: Fight Against The Inkrizers”) is an

Crimson Tears

Often times, when discussing little-known (or little-liked) games of some merit, the phrase “diamond in the rough” comes up. Crimson Tears must

Adventures of Darwin, The

The Adventures of Darwin, by cheapo developer Vingt-Et-Un Systems and released as part of the Simple 2000 line in Japan,

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