Series: Shadowrun

Shadowrun (SNES)

This entry is part 1 of 7 in the series Shadowrun

Pen-and-paper role-playing games are, now and probably forever, stereotyped as little more than fantasy-based Dungeons and Dragons clones. One of the major

Shadowrun (Genesis)

This entry is part 2 of 7 in the series Shadowrun

Shadowrun on the Genesis was developed by Blue Sky Software, who also did the 16-bit Jurassic Park games for Sega, along with the

Shadowrun (Mega CD)

This entry is part 3 of 7 in the series Shadowrun

Most English speaking Shadowrun fans are pretty familiar with the SNES and Genesis versions, but there also was a Mega CD installment

Shadowrun (2007)

This entry is part 4 of 7 in the series Shadowrun

It wasn’t the first attempt FASA Interactive had at an in-house developed Shadowrun game (more about that on the next page), but

Shadowrun Returns

This entry is part 5 of 7 in the series Shadowrun

Things weren’t looking good for the Shadowrun video game line. Soon after the release of the first-person shooter that had alienated fans

Shadowrun: Dragonfall

This entry is part 6 of 7 in the series Shadowrun

After releasing Shadowrun Returns, Harebrained Schemes started making a new campaign as DLC called Dragonfall, but the project ended up

Shadowrun: Hong Kong

This entry is part 7 of 7 in the series Shadowrun

Shadowrun: Hong Kong ended up being kickstarted like Returns was and managed to get every single stretch goal, resulting in

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