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A History of Korean Gaming
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러너 (Runner) / 형사코비 (Inspector Coby) - PC-DOS (1996)

Runner
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After Guarder and Time on Target), Daekyo Computer worked on this sidescroller that resembles Elevator Action with its two stories on screen at any given time. The game was supposed to consist of six stages: Office Tower, White Piece Headquarters, Valley & Forest, Woodhouse (Sarah's hideout), Inside Train, Courthouse. White Piece was the enemy terorist organization, Sarah the daughter of an assassinated lawyer and to be protected from said terrorists1.

Inspector Coby
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Inspector Coby
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쓰리걸 (3 Girl) / Phantasy of Three Girl - PC-DOS (1996)
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전략세계농구 (Jeollyak Segye Nonggu) / World Basketball League - PC-DOS (1996)
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아마게돈 (Armageddon) - 3DO (1996)

Armageddon (3DO)
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LG's 3DO adaption of the Armageddon animated movie was originally supposed to be developed by Ablex, one of the pioneers of Korean 3D games. The screenshots showed a surface-based 3rd person spaceship shooter in the style of Furył instead of the Wing Commander pseudo-3D style the final game adopted.
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Armageddon (3DO)
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쥬피터 프로젝트 (Jupiter Project) - PC-DOS (1996)

Jupiter Project
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A supposed 3D science fiction adventure game by Soft Action. All that is known about it are some vague rendered screens and a rough near-future space flight scenario description.
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Jupiter Project
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엑시스 (Axis) - PC-DOS (1996)

Axis
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Another 1st person science fiction adventure, this one was (not) made by the otherwise unknown company Sinnara Multi Tech. The game would have revolved around a mystery plot inside of an Egyptian pyramid3.
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Axis
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슈퍼 홍길동 96 (Super Hong Gildong 96) - PC-DOS (1996)
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블루 아일랜드 Blue Island - Windows (1996-1997)

Blue Island
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Korea Select Ware, a prolific publisher of video, audio and multimedia CD titles, announced no less than three games late in 1996, but among Danger Tank, Speed And Power and Blue Island, only the latter was ever shown. It would have been one of very few polygonal real-time 3D games in the prerender-dominated industry at the time. The declared goal was to bring the fun of Super Mario and Jumping Flash to the PC, with a projected release date for February 19975.
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Blue Island
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둘리 Dooly (mockups) - PC-DOS (1996)

Dooly (mockup)
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Early in the development of their Baby Dinosaur Dooly title, LG presented a number of screens, which despite clearly not showing actual game scenes were drawn with a typical game interface, showing extra lives, a life meter and a score. Needless to say, the final game looked nothing like it.
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Dooly (mockup)
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스콜피온 Scorpion - PC-DOS, Windows (1996-1997)

Character render: Ron Nate
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Character render: Dr. Ascon
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Character rende: Seneca
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운명의 결전 2 (Unmyeong-ui Gyeoljeon 2) / Fight of Destiny 2 - PC-DOS (1996-1997)

Unmyeong-ui Gyeoljeon 2
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The sequel to Blur Way seems to have been progressed furthest among Mirinae's unreleased titles, as it was already fully featured on their home page. The press text promised 15 full stages, and 200 different enemies, big numbers for a traditional shmup7.

Tentative Cover
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Unmyeong-ui Gyeoljeon 2
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매직 (Magic) - PC-DOS (1996)

Magic sprites
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RPG by Soft Action, a few sprite samples are all that is available about it.
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사우리안 Saurian - PC-DOS (1996)

Saurian concept render
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A puzzle game by Digital Dream, developers of the (also unreleased) Heroism. The game would have included "simulation elements", where solving the puzzle parts resulted in building cities and sending spaceships on missions, while the player character evolved in three growing stages8. Digital Dream claimed Saurian was in its final development phase. Unfortunately, there are no actual screenshots available, only target renders.

Character Growth
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Saurian concept render
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사가오브다크니스 (Saga of Darkness) / 다크니스 (Darkness 2) - PC-DOS (1996)
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다라시안 (Darasian) / The Land of Darasian - PC-DOS, Windows (1996-1998)
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파괴도시 (Pagoe Dosi) / Demolition - PC-DOS, Windows (1996-1998)

Demolition (1996)
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Together with Darasian, Senori also announced an RTS featuring mechas in a future metropolis, called Pagoe Dosi ("Demolition City"). Around the same time as the new Darasian, Exciting Guys also advertised an action RPG named Demolition. No screenshots were shown of the latter game tough, only cutscene renderings with some guys of hoverbikes, so it's impossible to tell if it was a reimagening of the former or a completely new project.
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Demolition (1998)
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최후의 기회 (Choehu-ui Gihoe) / Final Occasion - Windows (1996-1997)

Final Occasion
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Point & click adventure in an oriental fantasy world by SiEn Art, which was dropped with all their other games when they abandoned the business in favor of their more "serious" enterprises.

Final Occasion
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Final Occasion
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MVP를 만들자 (MVP-reul Mandeulja) / MVP.96 - Windows (1996)

MVP
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Baseball management simulation by Viccom.
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MVP
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크리에이티브 랠리 (Creative Rally) - Windows (1996)

Creative Rally
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As one of only very few Korean racing games, Korea Creative's Creative Rally was marked as a Korean-Western cooperation in magazine coverage, although the Western partner wasn't named. The Korean company's participation remains questionable, though, at least the target render looks nothing like any render art from the peninsula. Promised were 24 tracks and 28 cars, among them Korean-made ones, as well as an tuning system for car upgrades12.
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Render artwork
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스피드 업 (Speed Up) - DOS (1996)

Speed Up
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Another racing game was in development around the same time, thise one by Taff System. The racing had to share the spotlight with a life simulation part, though, and only that one was ever shown in screenshots13.
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Speed Up
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블랙 위도우 (Black Widow) - DOS (1996-1997)

Black Widow
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Logo
In a time when many Korean companies lacked the technology to compete with the 3D graphics of Western games, a lot of pacts were made with foreign companies to outsource the engine programming, with varying results. Like Creative Rally, the 1st person shooter Black Widow, a cooporeration by Taff System and the Canadian developer Spidra14, didn't make it.
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Black Widow
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로미오와 줄리엣 (Romeo & Juliet) - DOS (1996-1997)

Romeo & Juliet
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Another adventure by SiEn Art with little to no information safe for a couple of screenshots. Of course it was based on Shakespeare's masterpiece of the same name.
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Romeo & Juliet
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천하통일 (Cheonha Tongil) - DOS (1996-1997)
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플러스쿨러스 (Flosculus) - Windows (1996-1997)
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References
1. PC Champ 1/1996, page 110 & PC Champ 5/1996, page 120
2. PC Champ 7/1996, page 178-179
3. PC Champ 4/1996, page 127
4. PC Champ 6/1996, page 128 & Gamepia 8/1996, page 112
5. PC Champ 1/1997, page ???
6. Gamepia 2/1997, page 217
7. http://web.archive.org/web/19970715223509/http://www.mirinae.com/html/body_e_fight2.htm
8. PC Champ 6/1996, page 131
9. PC Champ 10/1996, page not numbered
10. PC Champ 10/1996, page 104
11. PC Champ 9/1998, page 122
12. PC Champ 11/1996, page 140
13. PC Champ 11/1996, page 138
14. PC Champ 11/1996, page 142
15. PC Champ 6/1997, page 94
16. PC Champ 6/1997, page 91
17. GameCom 12/1996, page 75-76
18. PC Champ 12/1997, page 259
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A History of Korean Gaming
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