Parodius
Platforms:
Famicom (1990)
Gameboy (1991)
Super Famicom (1992)
PC Engine (1992)
Playstation/Saturn (1995)
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The PC Engine port of Parodius just about matches the quality of the Super Famicom port, only falling short in sound quality (the FM chip in the PC Engine can't compare to the SPC chip in the Super Famicom) and screen size (this version has to scroll to accomodate the whole screen.) In spite of this, there's a "Special" bonus level that's different from the Super Famicom "Omake" stage, and is otherwise practically complete.