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The first and only (released) Korean Mega Drive game takes the legendary armored "turtle ship", that historically ended the Japanese invasion in Korea at the end of the 16th century, into outer space (hence the title, which translates to "Space Turtle Ship". It is often transcribed as "Uzu Keobukseon").
A typical but reasonably well executed shoot 'em up, nothing about Uju Geobukseon is as interesting as the premise. The weapon system is quite simple, there's only one weapon (other than the smart bombs) that can be upgraded many levels, the highest of which also change the ship's appearence for a more futuristic chassis.
The game is unforgiving for failure, though. Any enemy hit downgrades the weapon by multiple levels at once. When hit at a low status, the player loses a life and is reset to a checkpoint, barely armed and extremely slow, which makes it very hard to catch up again in later leves. Not enough, when losing in short sequence, which is rather probable, the ship is set even further back than the first time.
Uju Geobukseon received some rather unfavored reviews in Korea compared to other domestic games at the time, but it really isn't all that bad. Samsung's game development team engaged in more Mega Drive projects after this was completed, but none of those saw a release.
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