The Legend of Heroes 4: A Vear of Vermillion - PC98 / PSOne / Windows 95 / PSP


Playstation Cover

Windows Cover

PSP Cover

Young Avin and his sister Eimelle enjoyed the posh life of royalty in their castle - until it was invaded by unknown assailants. Both flee to safety, but are separated in the chaos, and each goes their separate ways. Many years pass, and as Avin passes into adulthood, he swears to find his lost sister, and sets off with his friend Mile to adventure across the continent. Little does he know that his sister is still being tracked by an evil church sect called Octum's Apostles (??), and, as such, her life is in grave danger.

Avin
The hero of the tale, Avin is your typical outspoken, somewhat impatient youth. His primary weapon is a sword.

Eimelle
Avin's long lost sister, whom he spends the entire game searching for, and eventually, protecting.

Mile
Mile is Avin;s childhood friend, as the two grew up together after Avin escaped from the castle. He's a bit shy, and at times, it seems like he has a bit of a crush on Avin. He mainly wields boomerangs.

Martie
Martie is one of the first friends Avin and Mile meet on their journey. A young member of the Adventurer's Guild, Martie is skilled in magic, and eventually leaves his post to help our heroes.

Muse

Rutice

Gawaine
Gawaine is a loyal retainer and helped young Avin and Aimelle escape when they were young. Despite his age, he's still fiercely devoted to protecting both of them.

Compared to the other two games in the Garghav Trilogy, the plot of Tear of Vermillion is a little bit more typical of your standard RPG. In fact, there are at least a few parallels to Lunar: The Silver Star, which came out a little bit before (FACT CHECK THIS.) Still, the characters are interesting, which is what helps make the adventure worthwhile. Alas, there's still not much variation in the scenery, and the world feels pretty dry, despite having a lot of background detail. Some of the same problems that affected its predecessor show up here as well - while the plot is a bit more involving, and there are more character in general, it's still slow-moving. Before you even get past the second town, you need to go on a number of tedious subquests.

The PC98 version looks pretty similar to Shiroki Majou, but uses a bright color palette, and looks nicer overall. The battle system looks similar at first glance, but allows for far more control over your party members. The default battle mode is turn based and lets you move each character individually around the map, similar to tactical strategy games like Arc the Lad and Shining Force. Whenever you cross swords with an enemy the bottom of the screen will show a small cinema if your character duking it out, similar to Fire Emblem. You can also set it to run in real time and let the AI take over,

The PSOne version uses the same blown-up graphics as the port of Shiroki Majou, but also features a ton of additional subquests, which you can take on by checking up at the Adventurer's Guild. Once again, the music has been rearranged with better samples than the FM synth of the PC98 could afford, and it sounds excellent.

The Windows 95 versions again features slightly enhanced SVGA graphics, a better soundtrack, and the same real time point n' click battle system found in the Windows version of Shiroki Majou. However, some of the story scenes have also been greatly expanded, including a much longer intro detailing the escape of the kids, as well as delving into greater detail of Avin's youth. Many of the maps have also been redone to be far less confusing and more straightforward. The little fighting cinemas are also only displayed during special attacks.

The PSP version again features fully 3D graphics, nice portraits for the main characters, and a completely different turn based battle system. It's a more typical Japanese RPG turn based battle system, except each units starts out at a different point on the map, and your characters have a limited movement range. You still just commands to attack various enemies, but you need to keep the distance between you and your target in mind. Again, it's very similar to the system used in Lunar. In addition to magic, you slowly build up power when you take damage, which allows you to execute a special attack when it's filled. You also have a little dog following you, which will find special items, as well as randomly unleash special attacks during battle, depending on what it's been fed. Unfortunately, the American release - which was the first of the Garghav trilogy released in America - features a spectacularly awful localization, with tons of bugs, misspellings, and terrible writing.

MP3s


Legend of Heroes 4 (PC98)

Legend of Heroes 4 (Windows)

Legend of Heroes 4 (Windows)

Legend of Heroes 4 (Windows)

Legend of Heroes 4 (Windows)

Legend of Heroes 4 (PSP)

Legend of Heroes 4 (PSP)

Legend of Heroes 4 (PSP)

Legend of Heroes 4 (PSP)

Screenshot Comparisons

PC98
PSOne
Windows
PSP

Back to the index