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American Flyer
A female(!) employee of the global defense organ called Dyger accidently sets of an atomic bomb, killing thousands of people. To forget her guilt, she locks herself in static sleep inside a time capsule. But someday she's waken up in by the turmoil caused by an alien invasion and now remains earth last hope for survival.
That is the, quite grief for the time, introduction to Dyger, a vertical scrolling shooter based arount the then common weapon system divided into an air-to-ground- and an air-to-air weapon. The latter one can be upgraded multiple times, but if there's no further upgrade picked up for too long, the superior weapons get lost gradually. The difficulty level is imbalanced, especially for bosses, but the fact that the player's plane is reset to checkpoints after every hit makes the game overall very hard. Except for the boss rush at the end, the game can be considered ordinary in every aspect.
The presentation is quite nice, other than the intro cutscene there's a sequence of a mother ship picking up and dropping off the player in between missions, and the player's initials for the high score line are entered as a tag on the plane.
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