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Kenji Eno's WARP and the D legacy

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D

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Dの食卓 2 (D no Shokutaku 2) / D2 - Dreamcast (1999)

Japanese Regular Cover

Japanese "Bliss" Cover

Japanese "Hope" Cover

Warning! This page contains heavy spoilers for the game. To read a version with no spoilers (well, fewer spoilers), go back to page 3.

D2 on Dreamcast was WARP's last officially developed game; it is their grandest in terms of scope and ambition, and also their most accomplished title. It pushed the videogame boundaries of sex and violence in ways still not matched, featured a unique mix of genre styles and mechanics, is still a visually beautiful game with haunting soundtrack, but above all is still supremely enjoyable to play despite some minor flaws. Without question it is essential for anyone with an interest in gaming history and is WARP's magnum opus.

Mechanically it's an extension of D and Enemy Zero, in that it still has slower paced adventure sections, albeit now they're rendered in real-time polygons, which allows for much greater detail and clarity. While slower paced than the rest of the game, these sections are considerably more speedy than previously. The game is set in the Canadian wilderness close to Christmas time, meaning the polygon corridors of E0 have been expanded into massive snow covered mountains and valleys, all of which give a reasonable illusion of outdoor freedom. Later on the environment is so expansive that a snowmobile becomes essential for travel.

The 3rd ingredient of this genre mix are the randomly occurring battles, which take the form of a 360 degree cursor-driven lightgun game - describing them as being FPS in nature would be a mistake, since apart from being able to turn 360 degrees, you're rooted to the spot. They're actually integrated really well, since they use precisely the same environment of wherever you were standing when they start. As also noted by most players, random battles are preceded by the rather ominous sound of the Dreamcast's disc-drive increasing speed to load the data, thereby unintentionally warning of a sudden attack. As you win battles you earn experience in an RPG fashion, which yields a level up and stats boost. There are also regular boss encounters.

The combat mode

The story facilitating events is beautifully insane and equally disturbing. It again features a main protagonist named Laura, also on an aeroplane as the unreleased D2 would have started. Except now instead of the devil stealing her unborn child, she isn't pregnant and instead survives the plane crash in the Canadian wilderness. The game starts 8 days later, as Laura wakes up in a wood cabin. It turns out there were other survivors, except they're now mutating into hideous monsters. As Laura investigates the situation and tries to find a way to escape, she is joined by other survivors and meets the local inhabitants (most of which are severely unhinged). There are several references to Enemy Zero, such as the names of the main characters, and also lunch boxes found in the mines later on.

One of the coolest aspects of the game is its pseudo-survivalist setting (if you ignore the fact that Laura traipses across miles of winter countryside through waist-high snow in nothing more than a business suit and heels). As you explore the outdoors you'll come across 4 varieties of animal: hare, snow grouse, caribou and moose. You also have a hunting rifle with which to shoot all of them, though this requires some practice since if they become aware of your presence they run off. Successfully bagging a kill yields animal meat - and in typical videogame fashion this immediately appears in your inventory without need to travel to the carcass. Meat refills your health, and while there are first-aid sprays you can find, it's worth stocking up on some life-giving flesh for any lengthy trip. You can also earn ranks the more successfuly you hunt, from Trainee right up to King of Hunting.

Hares are the easiest prey

For more cosmopolitan players, there's a photo camera to shoot photos of animals instead of the animals themselves. The scenery throughout the game is quite lovely actually, and so use of the camera is highly recommended, although the pictures are saved in very low quality because of the space limitations on VMU.

Characters

Generally Eno hasn't commented a great deal on creating D2, apart from saying that at the time he knew it would be his last game with WARP, and that it had an extremely thick atmosphere as a result. He likened it to the final album put out by a band before they split up. As already said though, WARP developed a reputation for flair and conceptual creativity, and this final album was the one to remember them by.

Today this 4 GD-ROM epic will probably alienate players who have grown soft due to current design trends. At the time of its release critics complained about being confused regarding what to do and where to go, and this situation will only be exaggerated now. But for those with the patience and tenacity to persevere, D2 is one head trip you won't soon forget. It's easy enough so that everyone can complete it, and it's also not yet prohibitively expensive on eBay. For European players you'll have to import it from the USA, but the game loads fine and runs without problems on a PAL system when using Datel's Action Replay CD, or the demo of which was placed on certain magazines. Be sure to have an RGB SCART cable.

Quick Info:

Developer:

WARP

Publisher:

Sega

Director:

Kenji Eno

Genre:

Survival Horror

Themes:

Contemporary: Provincial
Gore
Horror
Player Character: Amnesiac
Player Character: Woman
Survival


The fight for survival stretches over several days

The idyllic landscape is disturbed by the grotesque

Huts aren't just there to offer shelter from the cold

This is an ex-stewardess

Crash survivors have mutated

D2 (Dreamcast)

D2 (Dreamcast)

A boss, featuring a crotch tentacle

The mines are dark and confusing

D2's story goes way, way back

This scene was censored in the US release

Unfortunately you don't always have the snow mobile

Be prepared to see the strangest things

Kimberly's clone boss barres all

D2 (Dreamcast)

Puzzles are once again very simplistic

If you're in this game, chances are you wind up dead

The human host has become expendable

D2 (Dreamcast)

The vision blurs when hit

Laura is very protective of Jannie


Additional Screenshots


Special Spoiler Screenshots


View all "D2 Dreamcast" items on eBay



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<<< Prior Page

Next Page >>>

Page 1:
Intro
D

Page 2:
Enemy Zero
D2 M2 Beta

Page 3:
D2 (no spoilers)

Page 4:
D2 (spoilers)

Back to the Index


Back to the index