In the mid-90s, the real-time strategy train had accelerated to full speed. Classic series like Command & Conquer and WarCraft had been established, with others such as Age of Empires and Total Annihilation to follow soon. Understandably, others wanted a piece of the real-time cake, among them MicroProse. Until then, MicroProse’s publishing ventures into the … Continue reading This Means War!
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