Cliffhanger, The: Edward Randy

Since the early days of the medium, video games have been trying desperately to mimic movies. It probably began with full motion video laserdisc games like Dragon’s Lair, although that was a fad that lived and died fairly quickly. Ninja Gaiden added cutscenes between levels to tell a story, but the game itself wasn’t any … Continue reading Cliffhanger, The: Edward Randy