Tao: The Way

by Nilson Carroll – February 23, 2016 Tao is so strange, so inexplicably weird, and almost completely unknown and undocumented that it is legitimately mysterious. It’s not genre defying like Capcom’s cult hit Sweet Home, nor is it as bad as Hoshi wo Miru Hito, nor as genuinely good as Lagrange Point. As far as 8-bit JRPGs … Continue reading Tao: The Way