In the late ’80s and early ’90s, Sega and NEC were pumping the audience for the world of 16-bit consoles. The general populace had no idea what that actually meant, other than 16 was bigger than 8, and therefore meant better. One of Sega’s first big marketing ploys was the slogan “Genesis does what Nintendon’t”, … Continue reading Sword of Vermilion
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