At some point halfway through the 1990s, the multimedia craze was taking the computer world by storm. Video game consoles suddenly became not just toys for playing games on, but tools for education, movie players, and everything else in between. Entire hardware platforms were designed around the concept, from Commodore’s Amiga CDTV, to Phillips’ much-maligned … Continue reading Sid Meier’s C.P.U. Bach
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