Flashback: The Quest for Identity
Box Shot
Flashback: The Quest for Identity
Platform: Sega CD
Publisher: U.S. Gold
Designer: Delphine Stuidos
Genre: Action
Players: 1
Published Date 1994
Reviewed by: Kurt Kalata

Also read the Genesis Flashback review for more info.

"Oh great!" I say to myself as I see the box for the Sega CD Flashback. It's ridiculous that the "CD-ROM game on a cart" actually comes to the CD format. The cover mainly claims that the cutscenes are completely redone, all 3D rendered, and seems to use this as the selling point in the game. I loved the stylized cinemas on the cartridge Flashback, but there's plenty more to this conversion.

The obvious question first: How are the cinemas? While they move quickly , it suffers from the traditional Sega CD graininess, which ruins the crispness of the original cutscenes. And I personally don't like some of the character models...I also prefer the intro on the cartridge version.

So what makes this worth buying? Hands down, the best addition is the music. While you may think that this is no big deal, remember that the cartridge Flashback had very little in the way of music. The Sega CD version changes that with CD Audio constantly running throughout the game. And all of it is WONDERFUL. From the remixed version of the creepy title theme, to the tribal drums of the jungle music, the music really adds plenty of atmosphere to what was otherwise a dry game when it came to audio. It actually DOES make the game more enjoyable. There's also full voice used throughout the game (as opposed to the PC CD-ROM version, which only had voices in the cutscenes.) It's not prime-choice voice acting, but it's a nice addition.

Is this worth it if you have the Genesis or SNES original? Yes, definitely. The music alone is worth it...I take it almost everywhere to listen it. And the trade-offs are not bad at all...load time is barely noticeable, and the cutscenes aren't horrid either. They did change the title screen to a rendered shot of Conrad spinning, plus the passwords are all different, but this is no big deal. The matter of fact is that the additional audio aspects make an awesome game even better, and is probably my favorite version of Flashback.