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Pillars of Eternity

This entry is part 1 of 1 in the series Pillars of Eternity

After years of licensed games, spin-offs for larger franchises, and a failed attempt at their own original series, Obsidian found

Regular Show: Mordecai & Rigby in 8-bit Land

There are a lot of things that made Regular Show stand out from Cartoon Network’s critically acclaimed programming in the

Lockdown Longplay Episode 3: Marathon Infinity (feat. Jeremy Parish)

A little (big) bonus for you: Marathon Infinity, featuring special guest Jeremy Parish (Retronauts, NES Works, Limited Run) in this, the third thrilling episode of Lockdown Longplay!

WWF In Your House

Please check out Wrestling with Pixels, our comprehensive look at the history of wrestling video games! Both the World Wrestling

Top 47,858 Games of All Time Episode 301: Ball Jacks

Join the HG101 gang as they discuss and rank the game that is literally impossible to describe without some iteration of the phrase “grabbing balls”.

Cold Fear

Ubisoft had been dabbling in horror games as early as 1986 with their computer game Zombi, but 2005’s Cold Fear

Top 47,858 Games of All Time Episode 300: Mario Paint

Join the HG101 gang as they discuss and rank the game that taught us how to make pixel art, chiptunes, and horrible VHS birthday cards.

Batten Tanuki no Daibouken (Japanese Video Game Obscurity)

This article is part of our Japanese Obscurities feature. We put out a whole book about them, which is available

Ken’s Labyrinth

In its prime, the Build engine was considered nothing short of a technical marvel. While it took some time for

NYC: The Big Apple

In Synapse’s NYC: The Big Apple, developed by Russ Segal, you control a tourist who simply wants to see the

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