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Crash Bash

This entry is part 6 of 6 in the series Crash Bandicoot

The only genre that could truly rival kart racers when it came to cash-ins of the late 90s to early

Crash Bandicoot – N. Sane Trilogy

This entry is part 4 of 6 in the series Crash Bandicoot

After Activision’s turn with the franchise, the last anybody had seen of the bandicoot was a somewhat dull character action

Bastion

Storytelling is a medium that has existed in human culture since we began as a species. Over the years storytelling

Arkista’s Ring

Most people associate top-down shooters with frantic action or some kind of glitz/glam/gore excess thanks to the like of Smash

Herzog

This entry is part 1 of 3 in the series Herzog

Before Warcraft, there was Dune II, before Dune II, there was Herzog Zwei, and before Herzog Zwei, there was Herzog.

Herzog Zwei

This entry is part 2 of 3 in the series Herzog

At first sight, the Mega Drive/Genesis follow-up to Herzog, appropriately titled Herzog Zwei (“zwei” means two) looks like a free-scrolling shoot-em-up a

AirMech: Combat Transformed

This entry is part 3 of 3 in the series Herzog

Developed by the Bellevue, Washington State-based team at Carbon Games, AirMech Is essentially a full-blown modern reimagining of Technosoft’s pioneering

Bio Senshi Dan

Released in late 1987, Bio Senshi Dan: Inkrizer to no Tatakai (“Bio Warrior Dan: Fight Against The Inkrizers”) is an

Crimson Tears

Often times, when discussing little-known (or little-liked) games of some merit, the phrase “diamond in the rough” comes up. Crimson Tears must

Adventures of Darwin, The

The Adventures of Darwin, by cheapo developer Vingt-Et-Un Systems and released as part of the Simple 2000 line in Japan,

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