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Solar Assault

This entry is part 10 of 15 in the series Gradius

Back in 1997, the idea of Gradius in 3D seemed beyond awesome, so Konami created Solar Assault, an arcade only

Nemesis (Game Boy)

This entry is part 11 of 15 in the series Gradius

Like most Game Boy conversions, Nemesis isn’t really a completely new game, but it isn’t a just a port either.

Klonoa: Door to Phantomile

This entry is part 1 of 2 in the series Klonoa

  With the dawning of the 32/64-bit age, Super Mario 64 practically dictated that all games using polygons had to

Dragon Quest

This entry is part 2 of 13 in the series Dragon Quest

By modern standards, the original Dragon Warrior is fairly archaic. At the beginning of the game, you’re a simple hero who’s charged

Kuru Kuru Kururin

This entry is part 1 of 3 in the series Kuru Kuru Kururin

Kuru Kuru Kururin was a launch title in Europe and Japan for the Game Boy Advance in 2001, created by Eighting

Shockman

This entry is part 2 of 4 in the series Schbibinman

Schbibinman 2: Aratanaru Teki (“A New Enemy”) seems to take place quite a bit after the first game. Tasuke is no

Schbibinman

This entry is part 1 of 4 in the series Schbibinman

Kaizou Choujin Schbibinman (“Restructuring Super Human Schbibinman”; also spelled “Shubibinman“, which is a more literal romanization) is a series of 4

Flashback: The Quest for Identity

This entry is part 1 of 1 in the series Flashback

The advent of the CD-ROM meant that developers could finally tell realistic stories with their games with real actors, real

Ikari Warriors

This entry is part 1 of 3 in the series Ikari Warriors

SNK and Capcom have engaged in one of the most amusing company rivalries in all of video game history. As

Vantage Master Portable

This entry is part 3 of 3 in the series Vantage Master

Having found success with their PSP release of Gurumin and Legend of Heroes: Trails in the Sky, Falcom decided to bring Vantage Master to Sony’s

Dragon Quest (Introduction)

This entry is part 1 of 13 in the series Dragon Quest

Role playing video games have been around since the advent of the home computer, with the likes of Aklabeth, Ultima, Wizardy, and many

Final Fantasy Legend III

This entry is part 3 of 10 in the series SaGa

MISSING SHARON PIC The third title is the only game in the series whose development was not headed by Akitoshi

Simpsons, The: Road Rage

This entry is part 6 of 7 in the series Crazy Taxi

People really enjoyed the original Crazy Taxi. It had an easy pick-up-and-play style that made it an instant hit. Electronic Arts

Dragon Quest IV: The Chapters of the Chosen

This entry is part 5 of 13 in the series Dragon Quest

Like all of the others, Dragon Warrior IV (subtitled “Michibikareshi Monotachi” or “The Chosen Ones”) begins by asking the player for their

Faxanadu

This entry is part 2 of 3 in the series Xanadu

The success of Xanadu on PC platforms was too big to ignore, so plans came together to create a version for the

Legend of Xanadu II, The

This entry is part 3 of 3 in the series Xanadu

The Legend of Xanadu II takes place three years after the first, after Areios and his party destroyed the Kleene Jewel,

Legend of Xanadu, The

This entry is part 1 of 3 in the series Xanadu

While Falcom’s games were a huge success on video game consoles, particularly their Ys series, they were primarily a computer developer, and

Gungrave (Anime)

This entry is part 3 of 3 in the series Gungrave

Shortly after the release of the first Gungrave game, an anime was put into production and released in 2003. The anime creates

Wizorb

Despite being one of the recognizable genres in gaming history, you don’t often see many brick-breaking games in the style

Mystic Warriors

Konami’s Mystic Warriors is a lot like their previous game, Sunset Riders, though it moves away from the western theme and

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