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Wizardry: The Return of Werdna

This entry is part 6 of 17 in the series Wizardy

Some of the Apple II version screenshots were taken from Let’s Play Archive. Wizardry was an excellent game in its time, but

Pier Solar and the Great Architects

It’s strange how some consoles become the domain of one particular genre after their commercial lifespan. Sega’s Dreamcast, for example,

Ys: Memories of Celceta

This entry is part 9 of 14 in the series Ys

After three different versions of Ys IV from various third party sources, Memories of Celceta for the Vita is the first rendition

Wizardry (Series Introduction)

This entry is part 1 of 17 in the series Wizardy

Once upon a time, a game called Wizardry, created by Robert J. Woodhead and Andrew C. Greenberg and published by Sir-Tech,

Sakura Taisen (Introduction)

This entry is part 1 of 5 in the series Sakura Wars

Sakura Taisen is the quintessence of the Japanese cult-hit video game franchise. It began with a poetic vision cultivated by

Dianshi Mali – TV Mario

Unlicensed titles can be quite something – they appear to form a weird ecosystem of their own. So, to hell


Have you ever played a game that subsists on abstract design and/or baffling gameplay to the point where you ask

Elemental Master

Technosoft’s Thunder Force games are some of the well most regarded shooters on the Genesis. However, nestled between the release of the

HG101 Presents: Castlevania

Cover artwork by Rusty Shackles Welcome to the hell house! Hardcore Gaming 101 Presents: Castlevania includes 158 pages with full reviews of over

Shivah, The

Rabbi Russell Stone is in a bad place. As the leader of the B’Nai Ben-Zion synagogue in Manhattan, he’s become

Kishin Douji Zenki (Game Gear)

This entry is part 2 of 5 in the series Kishin Douji Zenki

About a month after the SNES release came this, for Sega’s Game Gear, without any kind of subtitle to differentiate


For as long as the Internet has existed, nerds have argued about the genre classification of certain games. In a


Darkness is another new title genuinely programmed for the Commodore 64 and published in disk, tape and even cartridge format by

Arabian Nights

After Red Orb Entertainment failed with their official attempt at a 3D Prince of Persia game, the guys at the somewhat schlocky

Codename: Eagle

“Even a terrible game can be fun in multiplayer.” That’s a pretty common mantra, particularly in response to questions regarding

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