Super Mario Bros was the game that made the NES.
Imagine the players' surprise when they heard there
was going to be a sequel called Super Mario Bros. 2.
Nintendo really wanted to show off this game, even
using an image to grace the cover of the premiere
issue of Nintendo Power.
Basically, Mario and Luigi were successful in
defeating Bowser. Sometime later, Mario is dreaming
that he's in a cave climbing a staircase. He reaches
the top, opens a red door, and finds a magical land
called Sub-Con. The people ask his help in defending
Sub-Co from the evil Wart. When Mario awakens the
next morning, he and his brother Luigi, Princes
Toadstool, and mushroom retainer Toad have a picnic.
They explore a nearby cave, which contains a
staircase, leading up to a door. When they open it,
they find exactly what Mario saw in his dream...
Okay, onto the gameplay. The first thing you'll
notice is that you can pick your character for each
level. Each one has different strenghts and
weaknesses. Mario is balanced and average, Luigi can
jump the highest, the Princess can float for three
seconds in mid-air, and Toad picks up vegetables the
fastest. Each character can do a squat-jump, where
you squat until you start flashing, then jump. As you
play, you'll notice a life meter to the left side. It
shrinks each time you get hit, and if it reaches 1,
you shrink down.
The game has seven worlds. Each world has three
levels, except World 7, which has two. Instead of
fighting Goombas and Koopas, you fight enemies like
Shyguys, Snifits, Beezos, and many more. For some
reasom, you can't step on them to kill them. You can
ride them, but you must pick them up and throw them
at something. You will also find grass patches on the
ground, and you can pull them up for vegetables to
throw(pick up five ripened vegetables and a stopwatch
appears and freezes your foes), among other things,
such as boms, potions(to go to Sub-Space), and turtle
shells. You also gather cherries to get a Starman,
but that's all the power-ups. In Subspace, you can
get a mushroom, which increases your life meter, and
coins. At the end of each level, you fight the
mini-boss Birdo(don't believe the instructions, the
dude's name is Birdo). Every third stage, you come up
against a boss, and you must hit it three times to
The graphics are pretty good. Mario and Luigi
actually look different from one another. The stages
have nice colors, and the sprites have neat
animations. The sounds are okay. There are only four
themes, and they do get boring after awhile. The
controls handle very well.
I do have some problems with this game. You have to
cross 20 levels, of slightly difficult terrain, and
you only have TWO CONTINUES?! This is a long game,
and you cannont beat it on two continues. This game
needs a password or battery save feature, or at
least unlimited continues. It's frustrating to have
to start completely over from scratch after getting
This is a great game, though I like SMB1 and SMB3
much better. The limited continues and no save gives
this a frustration factor, but it's a good chapter in
the SMB saga, and one worth playing.
BTW, there's another game called Super Mario Bros. 2
released in Japan. It was exactly the same as the
first game, only much tougher. Deemed too tough for
American players, Nintendo took another game of
theirs, called Doki Doki Panic, changed it around,
and this is what we got (SMB2j was later released here
as the Lost Levels).