When it came out, the original Mega Man wasn't exactly the most popular game
on the planet. However, it did have its legion of followers...which prompted
Capcom to create Mega Man 2. This is where the series first picked off and
became the huge franchise that it's known as today.
Dr. Wily, evil mad scientist, is trying to take over the world again. Mega
Man must stop him. Nothing new. Dr. Wily has created eight super robots
for Mega Man to defeat: Flash Man, Quick Man, Crash Man, Air Man, Bubble Man,
Heat Man, Wood Man, and Metal Man. As in the previous Mega Man title,
you may choose what level to start at first. When beaten, the master robot
enemy will yield their weapon. In turn, these special weapons can be used
on other bosses. Many have weaknesses...Bubble Man's power will quickly
put out Heat Man's fire, and Metal Man's metal blade will cut through
Wood Man with the greatest of ease. Then you must traverse through four
stages of Dr. Wily's fortress, where you must, among other things, fight all
eight robot masters again.
If you're familiar with the play control of Mega Man, you won't be surprised
here. Everything cotnrols exactly the same as before. There are plenty of
differences that make the game so much better. First off, the levels are
much better structured, with less annoying enemies and more style to
the backgrounds. There are now eight robots instead of six, and they have
porttraits on the boss menu screen as compared to the static images before.
There are now energy tanks to be found that can be stored and used to fill
Mega Man's life to the max. There's also a password feature too. Finally,
the Magnet Beam has been removed, instead replaced with three items obtained
from killing certain robot masters. One will create platforms to jump across,
the second creates a straight-horizontal jet, and the third will make little
elevators for vertical travel.
The weapons and bosses themselves are more interesting. No longer do the
bosses simply bounce around and toss their weapon randomly like they did before.
Most have patterns that must be learned that must be learned before you
can overcome them. Most can be killed with your regular weapon, with some
practice. Metal Man's Metal Blade weapon is one of the simplest, yet
coolest weapon in any Mega Man game. It's strong, can be fired in any
direction, and takes up very little weapon energy. Very cool indeed.
The game is a big step up graphically. No longer is the background undetailed
and the floors stale; Bubble Man's stage has animated waterfalls and huge robotic
fish. Heat Man's look suitably hot, much better than the boring Fire Man
level in Mega Man 1. Still, the game doesn't look as bright as future
Mega Man games. This isn't a big issue. On the other hand, the music is
fantastic. Each tune fits every level very well, with Air Man and Bubble Man
being my favorites. The others are still great...Flash Man's spacey, hypnotic
music seems to go nicely along with the stage, and Metal Man's dingy background
tune also goes along nicely with the level.
There's no doubt that you should definitely pick up Mega Man 2. It was the
game that completely revolutionized future Mega Man games, and is fun as
hell to boot. The game is at a nice difficulty level, without being too
tough or hard. Just watch out for that huge dragon in Dr. Wily's fortress! :)