Here is an unsung game for the NES. Almost everyone you talk to will
remember how great the original Battletoads was but try to talk about
Battletoads:Double Dragon and they will ask you what that game is about.
You'd think that it would be impossible for Tradewest/Rare to come up
with a better game than Battletoads but they came through with one whale
of a game. It's too bad that few people realize that they have missed
playing a great game.
One of the neatest things about Battletoads/Double Dragon is that you
can select characters from both the Battletoads and Double Dragon games.
The game engine is the Battletoads world but the Double Dragon
characters look as cool as ever and fit right it. You can choose from
any of 5 characters. They are Rash, Zitz, Pimple, Billy, and Jimmy.
What's so cool is that all of these characters look different from each
other so you shouldn't get your guy confused with the other guy in the
two player mode. Yes, Battletoads/Double Dragon has a two player mode
and is better than the original in the fact that there is an A and B
mode (you can choose whether or not you can inflict damage on your
teammate.) The Double Dragon characters control great. You can jump by
pressing just the A button (you had to press both A and B to jump in the
Double Dragon games) and then pressing B to use a jump kick. One of the
neatest things is all the moves that each character has. You can punch
away, use the Battletoad Butt move, (one of my personal favorites) pick
up your enemy and throw him, or use a special weapon such as a pole to
get the enemy, get him up the pole, and play a little baseball. (you'll
know what I mean if you've played the game) The only thing is that this
is Battletoad/Dragon baseball where you use the enemy instead of a ball.
:) This game adds some cool humor to it and is a blast to play. I was
cracking up when seeing some of the moves that are in this game and the
sound effects are really funny. The two player mode is extremely cool.
Another great feature of Battletoads/Double Dragon is the boss setup.
You'll fight several bosses from the Battletoads series (Robo Manus and
Big Blag) and classic foes from the Double Dragon series (Abobo and
Roper) Tradewest/Rare did a sensational job evening things out among the
Toads and Dragons enemywise. The story is that the Dark Queen has teamed
up with the Shadow Boss and surprises everyone but busting out of the
moon with a gargantuan spaceship called the Colossus (it earned this
name alright...it's BIG). Now the Toads won't stand for that so they get
ready for a battle. However, they are extremely pleased to hear that the
Double Dragons want a piece of the action too. After defeating the evil
spirit in Marion in Double Dragon 3, the Dragons are ready for some more
action. You'll go on top of, inside, and around the Colossus spaceship.
Like in the original, Battletoads/Double Dragon features some beautiful
graphics that look 16 bit. The bold colorful world that Rare likes to
create is there and I was very pleased to see it the first time I played
the game. There is a lot of double scrolling in this game that is
unbelieveably smooth. You'll see parts of the spaceship moving and it
just looks so fluid/smooth that I can't believe that it's 8 bit! :) The
animation in this game is perfect IMO. That's one of the toughest things
when making a NES game and Tradewest/Rare was obviously up for the
challenge. The backgrounds are excellent and the feel of the game is
The soundtrack of Battletoads/Double Dragon is superb and each track
(well, most of the tracks) is lengthy to say the least (which is a good
thing!) The music sounds new yet "Battletoad-like." That fifth
stage track is inredible And when you press pause, you'll hear the
bass of the track (remember Super Mario Bros. 2?) I enjoyed the music to
the max and it really added flavor to the game.
The play control seems very smooth and all. A little "floaty" but still
very well done. Whenever I lose a life, I can't blame it on the play
control. That must mean that the game controls well eh? I am very
pleased by how responsive the controls are.
Like the first Battletoads game, Battletoads/Double Dragon is a
challenging game. However, it is DEFINITELY not nearly as challenging as
the first one which is a great thing. You have one vehicle level and a
spaceship level and both aren't too difficult. Besides that, you have
side-scrolling action packed levels. Although this game could have been
longer, it still is a large NES game. It's a BIG plus over the original
in the challenge department. You might sling a controller at the TV once
or twice but nothing like the original where the TV would get marks on
it from all the controllers being thrown at it. :)
Most importantly, Battletoads/Double Dragon is a great NES game that is
a lot of fun to play especially with 2 players. Just seeing two sets of
very popular characters in one game pak is really cool. It's like seeing
a Capcom game with Mega Man and Nemo on the same team. Weird huh?
Anyhow, I really like playing this game and it has a lot of lasting
value to boot. The only things that I would have really had liked to see
in this game is more levels and some Double Dragon style of music. It
has 7 levels but with a great game like this, more is better. However, I
am very pleased with the game anyway and I HIGHLY recommend it to anyone
looking for a "new" NES game to play. It's more fun than the original