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Softporn Adventure
Leisure Suit Larry

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Leisure Suit Larry 2
Leisure Suit Larry 3

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Leisure Suit Larry 5
Leisure Suit Larry 6

Page 4:
Leisure Suit Larry 7
Leisure Suit Larry Magna Cum Laude

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Page 5:
Leisure Suit Larry Box Office Bust
Leisure Suit Larry Spinoffs

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Interview with Al Lowe


Leisure Suit Larry 4: The Missing Floppies - None

To get straight to the point: There is no Leisure Suit Larry 4. The whole thing is more or less a joke. There are two reasons:

(1) There was apparently a multiplayer Leisure Suit Larry games in the works, designed to be played over The Sierra Network, their burgeoning online service. It was cancelled due to technical issues.

(2) Leisure Suit Larry 3 tied up things pretty nicely for Larry and Patti, and seemed like it was intended to end the series. Apparently, Al Lowe used to joke that there would be no Leisure Suit Larry 4. He followed through by going directly to Leisure Suit Larry 5. This was done as a unique narrative device to sort of "undo" the ending of the previous game. Both Larry and Patti start off separated, with only the vaguest memory of each other, and neither has any clue as to how they split apart. In other words, Leisure Suit Larry 4 acts as sort of a "missing reel", where the player is left to figure out for themselves what happened to the seemingly-happy couple between the sequels.

While this bit of hilarity has caused massive amounts of confusion for newbie adventure game fans, it's actually pretty clever, if only because companies today would never, ever let their designers pull the same kind of prank today.


Leisure Suit Larry 5: Passionate Patti Does a Little Undercover Work - IBM PC / Macintosh / Amiga (1991)

Cover

Leisure Suit Larry 5 begins with the two lovebirds apparently separated, with Larry working for a porn company, and Patti playing piano in putrid pisshole of a nightclub. Larry has been assigned to scout models for his company's upcoming release, "America's Sexiest Home Videos", because his boss figures that since Larry is so pathetic, any woman that gets with him must be the perfect candidate for their show. Meanwhile, Patti is hired by the FBI to investigate a few record producers, who have been sneaking subliminal messages into their songs.

Unlike the previous game, which was split into halves, the viewpoint switches between Larry and Patti at various points. Larry has three models to visit - Michelle Milken at a computer club in New York City, Lana Luscious at a casino in Atlantic City, and Chi Chi Lambada at a dentist's office in Miami. Meanwhile, Patti has two different offices to check out. Each character can approach their scenarios in any order, although the two storylines (and protagonists) finally converge right at the end.

Leisure Suit Larry 5 is a bit of design experiment for Sierra, not only because of the freeform chapters, but the fact that you can't die, or even lose the game. The lack of death scenes will come as disappointing to anyone who enjoys the black humor found in other Sierra games, although it certainly does make the game less frustrating. There are plenty of missable items that are used later in the game, but if you forgot to get them, hey, no biggie - the game just proceeds as normal. If you don't have the items to seduce a woman, or forget to video tape them - which is the whole point of Larry traveling over the country to begin with - it doesn't ever matter. Larry will still score with them, and the game goes on. That's a bit of an odd approach to game design - you can never get stuck in most LucasArts games, but the items are placed in a way so that they're always accessible, at all items. Larry 5 forgoes that, and simply makes half of the puzzles optional. Other than the point total, all it does is affect is one of the later scenes, where an omniscient voice laments on all of the things you missed.

Patti's segments are a little less banal, but they're just as short. She was an amusing foil to Larry back in the third game, but by herself, all she has are the same few worn out innuendos. During one of her investigations, she accidentally breaks a copy machine and gets toner over her face. She finds a shower in the next room and disrobes, only to discover that it's actually a secret elevator, made of glass, which exposes her naked body to everyone else in the building. (None of that really makes sense, but okay.) Immediately outside of the elevator is a pair of hip hop clothes - combined with the blackface disguise, Patti can now blend in with the other rappers. You meet a group called 2 Live 2 Screw, headed by an M.C. Hammer rip-off, but they never speak to you, or do much of anything. They're totally wasted. Patti's other chapter isn't even nearly as involved. You steal a record that has incriminating evidence, then you get the producer drunk, and that's it. At least LSL5 can go down in history as one of the only games featuring a gynecological exam, from the first person perspective, no less.

When approached from the viewpoint as a casual adventure player, the ease of the game may not necessarily be a bad thing, but the essential steps are remarkably tedious. In Larry's adventures, you literally spend half of the game climbing out of limos, scanning your credit card, entering the copy protection code, getting in the airplane, getting off the airplane, scavenging through the airport to find spare change, looking for the ad for the local limo company, calling the local limo company, getting back into the limo, telling them your next destination, and conquering a few menial tasks. It also doesn't help that the humor is more hit or miss this time. There are some amusing moments to be sure, but the media satire isn't fully explored, and the encounters with the ladies just aren't funny. At one point, Larry gets in a mud wrestling match which gets out of control and then... he goes flaccid. Not really very creative. It's the first Larry game (not counting the remake of the first one) that uses the SCI1 engine, and features the beloved "Zipper" icon. It also introduces the bodily functions keys, which lets you burp, fart, or otherwise screw around at your leisure. And the cartoony graphics style, combined with comic book pin up artwork for the ladies, looks fantastic. But otherwise, this one is kind of a bust.

Larry 5 was initially released on floppies, but never got a talkie version. One was planned, that would incorporate a studio audience that would randomly laugh at various lines, but that never came to pass. It was later re-released on CD as part of a budget line, but it's identical to the disk release. There is no age verification present from this game going forward, although you can choose to password protect your save game.

Quick Info:

Developer:

Sierra

Publisher:

Sierra

Designer:

Al Lowe

Genre:

Adventure: Point n' Click

Themes:

Contemporary: Travel
Player Character: Woman
Sex Sells


Leisure Suit Larry 5

Leisure Suit Larry 5

Leisure Suit Larry 5

Leisure Suit Larry 5


Screenshot Gallery


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Leisure Suit Larry 6: Shape Up or Slip Out! - IBM PC (1993)

Cover

CD Cover

Larry 6 hails back to the form and structure of the first game, just drastically updated. The only goal? Run around and try to sleep with as many girls as possible. (Patti has been ditched completely, without so much as an explanation, which is probably for the best.) This time, Larry has won yet another contest on the dating show Stallions, which has earned him an all-expenses paid trip to La Costa Lotta, a super fancy health resort. Due to Larry's status as a non-paying guest, the employees aren't exactly the friendliest of people, but there are still plenty of places to visit, including a gym, a jazz bar, a pool (and accompanying bungee jumping activities), a rather nasty salad bar, a mud bath, a sauna, and a disused liposuction clinic. In most of these areas, you'll come across one of eight women, each of whom initially wants nothing to do with you, but will eventually come around, providing you can dig up the right items.

The girls this time include Gammie, the front desk clerk whose hot upper body distracts from her rather large lower body; Cavaricchi, the butch, bisexual aerobics instructor; Rose, the Spanish beauty; Merrily, a bungee jumping junkie who can only get aroused at great heights; Thunderbird, a rather scary weightlifter; Char, who spends most of the game in a mud bath; Burgundy, the saucy jazz singer; and Shablee, the hip makeup artist. Like the first Leisure Suit Larry, the ultimate girl is found holed up in the penthouse - the depressed, despondent (and clothes-hating) Shamara. Of course, luck is rarely on Larry's side, and most of the girls are more intent on humiliating Larry than screwing him. (Do you know what a "High Colonic Treatment" is? Poor Larry doesn't.) However, even if Larry never quite gets what he wants, he is awarded a special item for each of the girls he "wins". Each of these items is necessary to win over Shamara, and thus the game.

The original disk VGA version's interface uses the same fonts and menus as the older SCI0 games, in a bit of a nostalgic callback. Unlike the other SCI1 titles, which hide the icon selections at the top of the screen, the lower part is taken up by the icons, with quick access to your inventory. The icons are more or less the same as Larry 5, but now the standard "Use" command has been divided into "Use" and "Pick Up".

The SVGA version, only included on the CD release, changes up the interface a bit by enlarging the lower section and sticking in a text box, along with the character portraits, so the dialogue and messages no longer appear on the main screen. The inventory has been moved to the top, although the icons are rather small and a pain to see. The art style is a bit less cartoony than the previous game, but it still has a unique style.

La Costa Lotta is a garishly designed resort, with lots of clashing, loud colors, and while the SVGA graphics are noticeably cleaner, it's still an assault on the eyes. The character sprites don't seem to have been redrawn, looking like they've been upscaled with a bit of added detail, so they look a little bit off too. However, the close-up portraits of the girls look remarkably better.

This is also the first installment to feature voice acting, most of which is quite excellent. Larry is appropriately nerdy, with a nasally whine which has just the right dose of patheticness without being annoying, and the narrator is appropriately smarmy. The acting really adds a lot of personality to the girls, too, so they feel like more than just puzzles to overcome.

Larry 6 is a marked improvement over many of the past games, just because the game world is so much richer. La Costa Lotta is a relatively huge place - it's actually quite easy to get lost when you first start - but at the same time, it's smaller than most other adventure games. In general, the dialogue is better, descriptions are funnier, and the Zipper icon is put to much better use than it ever had been before, even if it's mostly used to provoke goofy responses.

Other than a few troublesome oversights, it's mostly impossible to get stuck without the proper items, and although there are death scenes, you can immediately reverse your actions, so they're mostly there just for fun. (Try unzipping yourself in front of the overtly gay towel attendant if you want to try playing for the other team, although it will prematurely end your journey.) Overall, it's definitely one of the better games in the series.

Quick Info:

Developer:

Sierra

Publisher:

Sierra

Designer:

Al Lowe

Genre:

Adventure: Text Parser
Adventure: Point n' Click

Themes:

Sex Sells


Leisure Suit Larry 6

Leisure Suit Larry 6

Leisure Suit Larry 6

Leisure Suit Larry 6


Screenshot Gallery


Comparison Screenshots

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<<< Prior Page

Next Page >>>

Page 1:
Softporn Adventure
Leisure Suit Larry

Page 2:
Leisure Suit Larry 2
Leisure Suit Larry 3

Page 3:
Leisure Suit Larry 5
Leisure Suit Larry 6

Page 4:
Leisure Suit Larry 7
Leisure Suit Larry Magna Cum Laude

Back to the Index

Page 5:
Leisure Suit Larry Box Office Bust
Leisure Suit Larry Spinoffs

Page 6:
Interview with Al Lowe


Back to the index