La-MulanaLa-MulanaLa-Mulana 2“My work is a thing to kill the player.” – Takumi Naramura You can find Naramura, the designer of La-Mulana, in a few places in his game: in an easter egg Developer Room, and as a hidden boss. He chooses to represent himself as a vaguely humanoid blue figure with closed, indifferent eyes and a protruding … Continue reading La-Mulana
Copy and paste this URL into your WordPress site to embed
Copy and paste this code into your site to embed