La-Mulana 2

La-MulanaLa-MulanaLa-Mulana 2  “[W]hen I’m thinking about the connection of the maps or walkthroughs, the map tends to have less traps or lava. Therefore, every time I realize these crucial oversights (which happens periodically), I do a thorough check of whole map and add the most important elements, “death traps” so that players can die a … Continue reading La-Mulana 2