After Daisuke “Pixel” Amaya’s Cave Story became a major indie darling, he spent years trying to work out a follow up game. Eventually, we got a demo called Pink Hour, which lead to the completed Kero Blaster, a significantly different creature than Cave Story. Instead of taking inspiration from the exploration of Metroid and Castlevania, Kero Blaster instead took from the likes of Contra, putting … Continue reading Kero Blaster
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