
Gundam: The Battle Master - Playstation (1996)
Japanese Cover |
Gundam: The Battle Master |
Gundam: The Battle Master |
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Battle Master was the first Gundam fighting game to leap into the 32-bit world. Like most Gundam games, it focuses on the Universal Century franchises (Gundam, Zeta Gundam, ZZ Gundam, and the various movies.)
The engine is partially based on Endless Duel, but Battle Battle Master attempts to be a much more technical game. The complex command moves have been ditched for a greater emphasis on timing attacks,
requiring you to look for openings in your enemy's defense to land a successful strike. The price of this more technical approach is speed - Battle Master is very sluggish compared to the lightning fast action of Endless Duel. In turn, this makes the mechs feel much more realistic. The weight distribution and the dramatically increased collision shock makes a lot more sense than in the previous fighting games, where the Gundams felt as light as air. There are also other elements to add to the realism, like armor parts that break and shatter when struck repeatedly. Also, instead of a traditional health bar, the mobile suits have a temperature gauge - when their temperature reaches a certain level (from taking damage), the mobile suit overheats. One thing that can't be stressed enough is how amazing this game looks. It's by far one of the best-looking 2D fighting games on the PS1. In most 2D fighters, the fighters are animated with unique frames for every motion. In Battle Assault, each mech is comprised of multiple body parts which animate independently from one another, similar to many of the bosses in Castlevania: Symphony of the Night. This allows for some extremely smooth animation and circumvents the RAM problem that usually effects 2D fighters for the Playstation. All of the fighters are huge, much larger than the characters from your average fighter. Some of the bosses, like the Big Zam, don't even fit entirely on the screen. It's hard to control these, naturally, but it does look pretty cool. It should be noted that the characters for the Battle Master games are completely original, and do not factor into any of the anime or manga storylines. Characters
Overall, Battle Master is just a bit too sluggish to best its Super Famicom predecessor. This installment also suffers from a fairly small character roster, which has been fixed with its sequels. MP3s
Mercury Theme |
![]() Gundam: The Battle Master
Gundam: The Battle Master
Gundam: The Battle Master
Gundam: The Battle Master
Gundam: The Battle Master
Gundam: The Battle Master
Gundam: The Battle Master
Gundam: The Battle Master
Gundam: The Battle Master
Gundam: The Battle Master
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Gundam: The Battle Master 2 - Playstation (1998)
Japanese Cover |
Gundam: The Battle Master 2 |
Gundam: The Battle Master 2 |
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The first Battle Master was fairly successful, so naturally, a sequel was made. The sequel is essentially the same as its predecessor, with a few refinements and quite a few new mobile suits to play as. Certain elements were added to increase realism, like ammo for special weapons, while other more cumbersome elements from the first game, like the temperature gauge, were removed (in this case, replaced with a traditional health gauge). The game also limits how much you can fly, whereas in the first Battle Master, you could fly as much as you wanted. The cast of characters here is identical to its predecessor, except that there are new characters for the new suits. Characters
The Story Mode puts you in the shoes of Gloria. You can pick your mech, and you fight against the rest of the cast members, exchanging bits of dialogue. MP3s
Honey-B Theme
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![]() Gundam: The Battle Master 2
Gundam: The Battle Master 2
Gundam: The Battle Master 2
Gundam: The Battle Master 2
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Gundam: Battle Assault - Playstation (2000)
American Cover |
Gundam: Battle Assault |
Gundam: Battle Assault |
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When the Cartoon Network began airing the Gundam Wing anime in the USA, Bandai decided to localize The Battle Master 2 for English audiences. However, perhaps feeling that the characters would alienate the burgeoing Gundam audience, they replaced the entire cast with characters from various Gundam series. A majority of these are from Z Gundam, in addition to Char (piloting the Sazabi and Zeong) and Akahana (piloting the Acguy) from the original Mobile Suit Gundam. Additionally, Heero Yuy was turned into the main character in the place of Gloria. The story mode dialogue has been changed to suit this. The Hamma Hamma suit was removed and replaced with the Wing Gundam, which is piloted by Heero in Versus mode. The Wing Gundam technically isn't a brand new mech, as it controls just like the Z Gundam from the other Battle Master games. Characters
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![]() Gundam: Battle Assault
Gundam: Battle Assault
Gundam: Battle Assault
Gundam: Battle Assault
Gundam: Battle Assault
Gundam: Battle Assault
Gundam: Battle Assault
Gundam: Battle Assault
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Gundam: Battle Assault 2 - Playstation (2002)
Japanese Cover |
Gundam: Battle Assault 2 |
Gundam: Battle Assault 2 |
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Battle Assault 2 was released primarily as a hype-builder for Mobile Fighter G Gundam which was airing on Cartoon Network. In other words, it's a whole game designed specifically for the American audience, released well in the later years of the Playstation. Despite this, Battle Assault 2 is an excellent game. It expands on the elements from Battle Master and Battle Assault tenfold, adding many new characters and finally incorporating the expanded universes. The combat engine has been refined as much as it possibly could be. The roster is also by far the most pleasing, with thirty mechs altogether. The Zeta characters have been removed, but replaced with fourteen alternate universe characters; the Endless Waltz editions of the Gundam Wing mobile suits - Wing Zero, Deathscythe Hell, Heavyarms, Sandrock, Shenlong, Epyon (piloted by Treize), Tallgeese III - and many of the characters from G Gundam - God Gundam, Maxter, Master, Dragon, Rose, Bolt, and Devil. The Z-Gundam, The-O, Hamma Hamma (from ZZ, not Z), and Qubeley are missing, but are still in the GBA2 code and fully playable through any code manipulation device.
![]() Characters
In all, Battle Assault 2 is easily the best Gundam fighting game yet. It offers the most variety and refinement, and considering its status as a mere marketing plug for a mediocre TV show, it's a damn fine addition to any fighting game aficionado's collection, especially if they harbor any feelings for Gundam. Battle Assault 2 was split up into two budget release games in Japan, released separately as Simple Characters 2000: Kidou Butouden G Gundam The Battle, and Simple Characters 2000: Kidou Senki Gundam W The Battle. The English voices were removed, God/Devil's name was restored, and Maria was added back as pilot of Psycho Mk.III, meaning Ulube's gone. It's possible to load the save file from one Simple 2000 version to the other, but this ONLY allows you to add the six main G Gundam or Gundam Wing Mobile Suits. Other Mobile Suits unique to each version are not added. Yes, this means that Gundam Battle Assault 2 is far better.
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![]() Gundam: Battle Assault 2
Gundam: Battle Assault 2
Gundam: Battle Assault 2
Gundam: Battle Assault 2
Gundam: Battle Assault 2
Gundam: Battle Assault 2
Gundam: Battle Assault 2
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