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Intro & Characters
Fatal Fury

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Fatal Fury 2
Fatal Fury Special

Page 3:
Fatal Fury 3
Real Bout Fatal Fury

Page 4:
Real Bout Special
Dominated Mind

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Real Bout Fatal Fury 2
First Contact

Page 6:
Wild Ambition
Garou: Mark of the Wolves

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Anime
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Real Bout Fatal Fury Special / Real Bout Special / Real Bout Garou Densetsu Special (リアルバウト餓狼伝説スペシャル) - Neo Geo, Neo Geo CD, Saturn, Game Boy, PlayStation 2, Wii (January 1997)

Japanese Neo Geo CD Cover

Japanese Saturn Cover

Japanese Game Boy Cover

This game's title is a little bit misleading - the "Special" seems to imply that, like Fatal Fury 2, this is just a mere upgrade of Real Bout. Not so - there are plenty of additions and improvements, enough to justify it as an "almost" sequel. For starters, the game's gotten another visual overhaul, with completely redrawn sprites for a number of the characters. The new style is much brighter and comparable to the anime style of Street Fighter Alpha. The backgrounds are all new too, and there are many more of them as well, compared to the paltry five arenas in Real Bout. It's not quantity over quality, though - they look as good and are as detailed as ever. Several characters have their own special animation a perfect win, and there are a lot of special fight intros for specific character match-ups. Familiar faces from previous Fatal Fury installments fly across the background of the beach level, and hitting the palm tree in that same level can cause a crab to fall out of it. Most of the music is completely new too, and it's even better than its predecessors. Terry gets an arrangement of his original music from Fatal Fury 2, Blue Mary gets a snazzy saxophone theme, and Mai gets an upbeat Japanese-style song, far cheerier than her previous themes. The announcer is also particularly chatty, especially notable for his quote "Hey, how's it going dude? Choose your favorite character!" at the character select screen.

The character selection is also a bit larger. Tung Fu Rue, Wolfgang Krauser, Cheng Shinzan, and Laurence Blood are all back, for twenty different characters in total. However, Geese has been made a secret boss character who can only be reached by meeting completely absurd conditions. This is technically because he's "dead" - he even appears with a halo around him. He does become playable after he is beaten, though. There are also hidden "EX" versions of four characters as well, so there's technically twenty-four characters to choose from. It's a dream match title this time out, so there is no plot at all, and no rhyme or reason to these characters beating each other up.

Very few changes have been made to the basic gameplay, but what has been changed has greatly improved on an already excellent game. Recovering from a knockdown is still possible, but only after H. Power is activated. Ring outs have been removed entirely, but there are still walls to destroy in each stage except Geese Tower. If a wall is destroyed, opens up a slightly larger playing field. It's sad that the amusing ring outs from Real Bout are gone, but there are still some nice touches, like the panda bear in Tung Fu Rue's stage that gets pissed off if the combatants bother him.

Other mild tweaks have been made, which greatly improve on the feel of the game. There are even more combo possibilities than before and anybody with even mild experience with fighting games can easily get into its combo system and consistently perform simple combos, but it's never reliant on combos either. The three planes have been downgraded to two. Characters still move between planes by dashing, which works better than any other variation of the system in the series. This fixes any pacing problems that existed in the two prior installments, which combined with speed and controls that are at least as good as any other Fatal Fury game, leads to fights that flow better than in any other 2D fighter. Also, beating the CPU is still definitely a challenge, but the difficulty has been made much more reasonable than any of the previous games.

Real Bout Fatal Fury Special was soon ported to the Saturn and Neo Geo CD. The Saturn version, like Real Bout Fatal Fury, uses the RAM cart. There still is some loading (complete with some really spooky looking super deformed sprites before two player matches), but otherwise plays pretty well, despite the scratchy sound effects. Both versions contain a special ending, which is a music video starring Blue Mary, featuring a vocal rendition of her theme song. The Saturn version also has an "Original" mode, where the CPU randomly challenges the player to additional battles, which is supposed to emulate the experience of being in an arcade. Pretty strange! The PlayStation 2 once again got the game on the Fatal Fury Battle Archives 2, which is a straight port of the Neo CD version. Unfortunately, the American version is once again missing blood effects.

There's a port for the Game Boy by Takara called Nettou Real Bout Garou Densetsu Special that's missing six characters and all the EX character versions. This version uses miniaturized renditions of the sprites, rather than the super deformed versions found in the previous Game Boy game. There's not as much crippling slowdown, but the action is still incredibly jerky, and it's very difficult to play. Geese is still a hidden character, but he's selectable via a cheat code that also enables Iori Yagami from The King of Fighters as a playable character (the only time he shows up in the series). That same cheat code also enables simplified commands for certain specials, which are executed by pushing Select and either of the two face buttons. Lastly, the commands for executing supers have been simplified.

Quick Info:

Developer:

Publisher:

Producer:

  • Takashi Nishiyama
    Hiroshi Matsumoto
    Seigo Itoh

Planner:

  • Takahisa Yariyama
    Higashi Pon
    Oh! Majaharu
    Takashi Tsukamoto

Genre:

Themes:


Real Bout Fatal Fury Special (Neo Geo)

Real Bout Fatal Fury Special (Neo Geo)

Real Bout Fatal Fury Special (Neo Geo)

Real Bout Fatal Fury Special (Neo Geo)

Real Bout Fatal Fury Special (Neo Geo)

Real Bout Fatal Fury Special (Neo Geo)

Real Bout Fatal Fury Special (Neo Geo)

Real Bout Fatal Fury Special (Neo Geo)


Comparison Screenshots


Additional Screenshots


Quotes


Blue Mary Blues Music Video


Real Bout Garou Densetsu Special: Dominated Mind (リアルバウト餓狼伝説スペシャル ドミネイテッドマインド) - PlayStation, PlayStation 3, PSP, PSVita (June 25, 1998)

Japanese PlayStation Cover

Japanese Limited Edition Cover

When it came 32-bit console ports of 2D fighting games, PlayStation owners usually got shafted with terrible conversions, often saddled with cut animations, awful load times, and in the worst instances, tons of slowdown. To make up for years of neglect, SNK released Real Bout Garou Densetsu: Dominated Mind (only in Japan), an enhanced port of Real Bout Fatal Fury Special. Despite the limitations of the hardware, Dominated Mind turned out to be quite excellent.

The basic gameplay is pretty much the same as Real Bout Special, with a few minor changes. The plane switching has been ditched entirely, and the destructible items at the sides of the stages have been removed as well. Some of the characters' moves have been changed around a bit. The EX characters are gone, but some of their specials have been merged with the original characters' move sets. Strangely, there are additional specials that must be unlocked by beating the game. Two new aspects have been added as well: Final Impacts, which let you cancel certain special moves into super moves, and Advance Guard, which is activated by hitting Forward and Triangle just when the opponent is about to attack, allowing to parry and get in close with an advantage.

The big addition is that Alfred is now a playable character - he was initially introduced in Real Bout Fatal Fury 2 (which actually came out in the arcades before this game), but he was a hidden boss and unplayable without codes. The plot is again non-canon, but this time the final bad guy is White, a crazy guy based off Alex from The Clockwork Orange. He's a crazy bloke with mind control powers - he has taken control of Billy Kane, who has to be fought before the final battle with White himself. White also has a particularly nasty trick - once he is finished off, he fires a projectile from lying on the ground. It has to be avoided to prevent instant defeat. White isn't playable at all, unfortunately.

There are also a few new animated sequences. The intro shows Alfred flying his airplane, coming dangerously close to the Bogard brothers, who are sparring on the ground. It also shows action scenes of a few other characters, like Blue Mary, Mai and Joe, before it shows a fight between Terry and Alfred. This scene is pretty lame, but there are also two brief FMV scenes before the fights against Billy and White. There's also a fully animated intro showing all of the characters partying, which is actually pretty cool.

To put some more meat on the arcade game, Dominated Mind introduces a survival mode and a character information database that has artwork and background for all of the characters, amongst other bits of information. All around, it's a really handy package - there's still some cut animation and a bit of loading, but it's monumentally better than most other SNK game PlayStation ports.

Also included with the initial release was a separate "fan disc." Most of it is obnoxiously narrated by Mai. It's similar to the one included with the Saturn version of Twinkle Star Sprites in that it includes a lot of fan artwork, as well as some live action cosplay of various characters. There's also an "interview" mode where the Fatal Fury characters can be grilled about their likes, dislikes, and so on. You're presented with a screen full of items, and need to select three to give to your interviewee so they'll answer your questions. It's all pretty stupid. Even more pointless is the "Duck King" dance mode, which has a 3D model of Duck King bust out different dance moves.

Quick Info:

Developer:

Publisher:

Producer:

  • Takashi Nishiyama
    Hiroshi Matsumoto
    Seigo Itoh

Planner:

  • ODA-Q
    OH! Morimori

Genre:

Themes:


Real Bout Special Dominated Mind (PlayStation)

Real Bout Special Dominated Mind (PlayStation)

Real Bout Special Dominated Mind (PlayStation)

Real Bout Special Dominated Mind (PlayStation)

Real Bout Special Dominated Mind (PlayStation)


Additional Screenshots


Anime Intro & Ending


Fan Disc


<<< Prior Page

Next Page >>>

Page 1:
Intro & Characters
Fatal Fury

Page 2:
Fatal Fury 2
Fatal Fury Special

Page 3:
Fatal Fury 3
Real Bout Fatal Fury

Page 4:
Real Bout Special
Dominated Mind

Page 5:
Real Bout Fatal Fury 2
First Contact

Page 6:
Wild Ambition
Garou: Mark of the Wolves

Page 7:
Anime
Other

Back to the Index