Date: Mon, 23 Sep 2002 14:15:37 -0400From: SSJGOHAN920 To: kkalata@ramapo.edu Subject: A few words... |
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Kurt
We argued a little while back on the subject of the timeline dates. You
probably don't remember me. I insisted that the correct reoccurring date
was --97' as the first booklet states opposed to whatever date your site
refers at. This is the way I see it Castlevania-1597 Castlevania 2-12/15
years later Castlevania 3-1497 Castlevania Thanxs |
I know it's hard to read though that, but the basic point of that message is: (A) the timeline on your page is wrong, and (B) something about Dracula X that I still can't quite understand. Take note of the ********* - this was the name of a homemade Castlevania project that, in every single message, he INSISTED that I mention somewhere on the Dungeon. Just to spite this fellow, I'm never going to mention it, ever. Unless something changes my mind.
I also particularly love that he wishes for me to bring these facts to life, as if there's some sort of Castlevania conspiracy that he only knows about.
And despite the ramblings, I figured I'd at least give him the courtest of an "unguarded" reply (??)
From: Kurt KalataSent: Monday, September 23, 2002 2:29 PM To: SSJGOHAN920 Subject: Re: A few words... |
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Hey, Double check the timeline on the site. Those are the most accurate ones. A few years ago, Konami put up their "official" timeline on their Japanese site. Even more recently, there was one on their Concerto of the Midnight Sun page. It left out the Gameboy and N64 games, but for the most part filled it in. Castlevania 1 definitely takes place in the late 1600s. Juste is the grandson of Simon - it says explicitly so in the game. And Juste is around in 1748. Castlevania 2 takes place about 7 years after the original. Again, this was straight from the horse's mouth, at Konami. Any inconcistencies are due to Konami's American manual writers, who mistook CV3 for taking place 100 years before CV1, and for calling Simon the hero of Castlevania Adventure. Besides, Belmont's Revenge was a damn fine game. And Bloodlines is my favorite of the 16-bit games (well, not counting Dracula X for the PC Engine anyway.) The timeline still needs to be updated with information from Harmony and I think the N64 dates might still be a bit wonky, but otherwise it's entirely accurate. Kurt
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Date: Mon, 23 Sep 2002 14:48:18 -0400From: SSJGOHAN920 To: Kurt Kalata Subject: Re: A few words... |
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What is this? Christianity, rewriting the timeline to fit the needs of
the ignorant new? Well whatever, They simply do not care. You should get
a timetable with a game where it is the very backbone of the story. They
don't publicize it at all. You get a date with a game and that is
supposed to make it all work. I think not. When you read a book do like
jumping to chapter 4, then chapter 7, then chapter 2 with no correlation,
consistency, or idea of who made who? You didn't even acknowledge ************ or any other points. This isn't Final Fantasy where nothing is connected and CGI Garbage abounds. Well, Kurt I was nice, all I have to say is may many more 3d, CV64-resurrections be made to satisfy the "market" and we put a nice long, rusted nail in the castlevania coffin for good! Can you say Contra? konami doesn't give a shit about that title and it shows. I love the series but would not shed a single tear to a series that succumbs to 3d and poor maintenance.Booya!
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After reading the first line, I knew I had a real winner on my hands. See, despite running a rather obsessive site for a series of video games, I'm not particularly anal about much of anything. So what if Bloodlines or Circle of the Moon don't have a character with the last name of "Belmont"? Does it really matter, at all? And Castlevania hardly has a consistent timeline and my initial drafts of trying to connect all of the games required a bunch of guesswork. Konami has since filled in the blanks, but he refuses to believe them.
And the comment about the "CGI Garbage" (sic) just further debases his intelligence. "Oh my God, this game has rendered cutscenes, and therefore must not have good gameplay!" ARGH. Apparently these people forgot the days of FF6 and their five-to-ten minute interludes of squashed midgets running around the screen, spouting awkwardly translated dialogue, with their biggest show of emotion being displayed through either spinning around or holding their heads.
These e-mails happened before the absolutely incredible Contra: Shattered Soldier - showing that Konami does, in fact, care about Contra. At least, it does now.
From: Kurt KalataSent: Monday, September 23, 2002 8:18 PM To: SSJGOHAN920 Subject: Re: A few words... |
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They have never rewritten anything. This is the way it has always been. Before the official timeline from Konami, we all figured that Dracula resurrected at the 97th year in each century, since Bram Stoker's Dracula was written in 1897. This was assumption, because there was no actual data. Now there is, and it has been corrected. Konami MADE these games. THEY make the timeline, not you, or anyone else. Comparing it to rewriting history is an absolutely absurd comparsion, especially when you yourself seem to disavow games that you don't like. That's like saying "Well, I didn't particular care for World War II, so it didn't happen." Unless you plan on going back in time and murdering everyone associated with the Gameboy titles, they exist, and are therefore part of the timeline. The fact of the matter is that, yes, if Castlevania had a cohesive storyline, it would sit better on people who care about these sort of things. But the franchise has been around for over fifteen years, under the wings of many, many development teams. Keeping that kind of consistency is nearly impossible. The end fact is that none of it really matters. The Mario games, the most popular video game franchise in all history, has absolutely no timeline connecting the games. And it doesn't matter, because it's the GAME THAT COUNTS. And furthermore, you rant about 3D Castlevanias ruining the series yet you bash the recent GBA games, despite them being some of the best games on platform. You can't take the evolving of the series, and you can't take it staying the same. Your bitching is ridiculous. Just play the games you enjoy. If you don't enjoy them, don't play them. Don't go on bizarre rantings because you somehow feel superior to the people that created these games.
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Date: Tue, 24 Sep 2002 15:17:42 -0400From: SSJGOHAN920 To: Kurt Kalata Subject: Re: A few words.. |
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Oh man, ok, you are absolutely correct on all accounts. BUT,...BUT Almost
everything that has been revitalized with a 2000 moniker or the like eats
monkey balls. I am watching the movie, television, comic book, and now
the video game industry all stumble into a new millennia with no idea
where to step. I cannot even bring myself to play a Rockman or X title
these days. The music isn't catchy and upbeat anymore. The graphics (This
is a big problem for me) are CG backgrounds that look incredibly grainy
and emotionless. This "real" effect they are going for like in 3d
fighters, I don't feel it. There is a wallpaper in the background say
about 30 feet away and they call it an environment. 3D is not for every
game. It has its place but it shouldn't assimilate every genre. Sonic,
here's a game that used to rock my television as control, sound,
gameplay, and graphics fit perfectly. Now all you do in the blasted game
is push up on the analog. The analog, here's another device that was told
to me by Sony and Nintendo to be "remarkably precise control". Do these
people even eat their own shit? Analogs provide NO control in the
precision aspect. It has occurred to me that they have lost the art of
video games in light of production. Money over art, and being an artist
who sees some of these games as works of it. I am offended to say
the very least. I care, I know what is better for the series. Sometimes
the answer for the next episode is right in front of you. They rather
make games like CV64 that gets a bad reputation and then they turn around
and say there is no market and scrap the title. For people who have been
in the business for 20-50 years they sure don't know what the hell is
going on! The proof is in the proverbial pudding. I said it about pro
wrestling, I said it about Star Trek, I said it about video games. There
will come a time when you will not even recognize the medium. If your
happy Kurt, great. I guess I am a minority. Nobody cares what I have to
say. I am the voice of negativity, just take heed. When some shit-head
company like say Taco Bell buys out Konami and they rewrite the story
(The victor always rewrites history) Tacovania's total story happens in
a 10 year span to make room for the new character in his exploits against
the evil Count Tacula. Well, you get the idea. I will be laughing on that
dark day. I give another 6 years before Tacovania's (or the
like) conceptual brilliance unfolds. Just do us all a favor and promote ************** on your site and shut me up. Don't forget about your corrupted links on The CotM soundtrack, K? CastleVania 4 life!
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Finally he's hit rock bottom. He's all over the place in this one. I admit that Megaman X5 and X6 haven't exactly been up to pay, but it's hardly because of the "grainy and emotionless" backgrounds. Because the NES games had graphics that would make me weep with joy over their beauty. And the statements about the analog control aren't just misguided, they're flat out WRONG. It makes me wonder if he's ever played a game with them at all.
I particularly love him singling me out as the problem. "Thank you Mr. Kalata. You FUCKING RUINED CASTLEVANIA.", he seems to be saying. I was getting a bit tired of this, and my own defenses were beginning to devolve into fanboy arguments, so I decided the only way to fight retardation is with retardation...
From: Kurt Kalata To: SSJGOHAN920 Subject: Re: A few words... Date: Wed, 02 Oct 2002 16:32:51 -0400 (EDT) |
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Your idea of Tacovania excites me. I do believe that this may truly be the
future of not only the Castlevania series, but video gaming in general!
Wait wait! Tacovania 2002! HOLY CRAP YOUR A GENIUS!!! Kurt |
Date: Thu, 03 Oct 2002 15:23:12 -0500From: SSJGOHAN920 To: kkalata@ramapo.edu Subject: Re: A few words.. |
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Kurtis, Kurtis, Kurtis, I am over it, ok. I can see that you are a very
competitive person. I wasn't writing you to injure your ego. I merely was
looking to educate you on a different perspective, I appologize. I don't
want to see CV ruined that is all. Can you just please acknowledge ************
on your site? I am asking you for all our sakes. Easy does it
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Different perspective? The perspective of an absolutely insane, deranged lunatic? Well, mission accomplished. I treasure my own sanity so much more now, thanks to you. Anyway, a proper reply wouldn't have gotten me anywhere, so I continued my mocking.
Date: Fri, 4 Oct 2002 00:14:28 -0400 (EDT)From: Kurt Kalata To: SSJGOHAN920 Subject: Re: A few words... |
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YOU'RE TRYING TO STEAL MY IDEAS AREN'T YOU. WELL WE'LL SEE WHO GETS TO
TACOVANIA FIRST, BUDDY! Kurt
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He seemed to catch on at this point and, unfortunately, didn't reply. However, a month and a half later he sent a (thankfully) brief e-mail my way.
Date: Sun, 24 Nov 2002 14:25:40 -0500From: SSJGOHAN920 To: kkalata@ramapo.edu Subject: hey, ya know your timeline is incorrect |
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just thought id let ya know. discrepancies abound. get your facts
straight. power to the people!
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I'd had my fun, so I just gave him a straight, brief answer that hopefully will shut him up for the rest of eternity.
Date: Sun, 24 Nov 2002 17:03:23 -0500 (EST)From: Kurt Kalata To: SSJGOHAN920 Subject: Re: hey, ya know your timeline is incorrect |
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Look. Here is the official timeline of the games: http://www.konamityo.com/CV01/chronology.html Not barring a few that they left out. Now, tell me what is wrong with mine. Kurt
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And so ends this little exchange. I hope you all will be looking forward to the new Tacovania game, currently under development.