Verb/ose: A Personal Analysis of the Graphic Adventure Game Genre, By Duncan R. Piasecki

By Duncan R. Piasecki  The adventure game genre goes back to the late 1970s, but what makes a good one? This book is a critical essay of the various conventions of the genre, examining their interfaces, puzzle designs, and narrative devices. Along with this is a particular focus on classic adventure games from the likes of … Continue reading Verb/ose: A Personal Analysis of the Graphic Adventure Game Genre, By Duncan R. Piasecki