All posts by Zero

Samurai Shodown: Warriors Rage

This entry is part 15 of 17 in the series Samurai Shodown

Samurai Shodown‘s third (and for a long time final) foray into the third dimension is also subtitled Warriors Rage, but it

Samurai Shodown 64: Warriors Rage

This entry is part 14 of 17 in the series Samurai Shodown

The sequel to the first 3D Samurai Shodown title hit arcades a year later. The villain Yuga is once again the antagonist,

Samurai Shodown IV

This entry is part 5 of 17 in the series Samurai Shodown

Samurai Shodown IV‘s story takes place in the early winter of 1789, a year after Samurai Shodown III, but still prior

Virtual On Marz

This entry is part 4 of 4 in the series Virtual On

Sega tried to take the series in a different direction with Virtual On Marz, which is essentially a home port of Virtual

Samurai Shodown II

This entry is part 3 of 17 in the series Samurai Shodown

Samurai Shodown II (known as Shin Samurai Spirits: Haohamaru Jigokuhen or “True Samurai Spirits: Haohmaru’s Journey to Hell” in Japan) was released in

Virtual On Force

This entry is part 3 of 4 in the series Virtual On

Released originally in arcades and almost a decade later on Xbox 360, both exclusively in Japan and East Asia, Virtual On

Samurai Shodown (Intro / Characters)

This entry is part 1 of 17 in the series Samurai Shodown

When Samurai Shodown first appeared in arcades in 1993, it was a breath of fresh air in a genre already becoming known

Samurai Shodown

This entry is part 2 of 17 in the series Samurai Shodown

The original Samurai Shodown offers twelve playable characters – Haohmaru, Galford, Hattori Hanzo, Tam Tam, Ukyo, Charlotte, Wan-Fu, Gen-an, Nakoruru, Jubei, and

Samurai Shodown 64

This entry is part 8 of 17 in the series Samurai Shodown

SNK noticed the paradigm shift towards three-dimensional polygonal games in the late ’90s. Not wanting to be left behind, the

Samurai Shodown VI

This entry is part 11 of 17 in the series Samurai Shodown

Around 2003, SNK finally decided their MVS arcade system wasn’t cutting it anymore, and made a partnership with Sammy to

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