All posts by Kurt Kalata

Nickname: Discoalucard Contact info: Email Head Editor.

Kohan: Immortal Sovereigns

This entry is part 1 of 2 in the series Kohan

Hero units have long been a fraught feature in RTS games, especially in single-player campaigns. Since they’re generally vital to

Fighting Layer

The developer Arika was built from former Capcom employees, yet their first major game was the Capcom co-venture Street Fighter EX.

Puyo Puyo~n

This entry is part 5 of 11 in the series Puyo Puyo

The pun of the title stretches the second “Puyo” to end in an “n” to form the syllable “yon”, which

Megablast

Taito’s arcade shooter Megablast is entirely unrelated to the European computer/SMS shooter Xenon 2: Megablast. At first glance, it looks a lot like

D

Demon Sword

This entry is part 2 of 3 in the series Legend of Kage

Demon Sword (or Fudou Myououden in Japan, translated to “The Legend of Acala”) isn’t technically a sequel to The Legend

Tactics Ogre: The Knight of Lodis

This entry is part 5 of 5 in the series Ogre Battle

Released in 2001 in Japan, a year prior to Quest’s purchase by Square Enix, this work is the last original

Ogre Battle 64: Person of Lordly Caliber

This entry is part 4 of 5 in the series Ogre Battle

Following the cult attention lavished upon Tactics Ogre, Squaresoft wished to replicate that effect for its flagship franchise. Matsuno, Yoshida, Sakimoto

Ryuichi Nishizawa (UPL – Interview)

UPL Corporation (“Universal Play Land”) was at the forefront of the Japanese arcade development scene. Though relatively obscure outside of

Depth Dwellers

Everybody and their mother had to put out a first person shooter after id Software’s Wolfenstein 3D and Doom hit the gaming scene. Some

Ninku Gaiden: Hiroyuki Daikatsugeki

This entry is part 1 of 4 in the series Pengo

Sega created a Pengo sequel in the unlikeliest of places – as a licensed tie-in with the anime/manga Ninku. The basic gameplay is

Game Type

This entry is part 4 of 4 in the series Mommy's Best Action Pack

When divorced from the XBLIG marketplace, the concept behind Game Type might not make a whole lot of a sense. It was

Explosionade

This entry is part 3 of 4 in the series Mommy's Best Action Pack

Explosionade controls vaguely similarly to Mommy’s Best Games’ earlier Weapon of Choice, in that you control your character and their aiming separately.

Shoot1up

This entry is part 2 of 4 in the series Mommy's Best Action Pack

Shoot1up is a self-described “manic shooter for normal gamers”, although it isn’t quite a bullet hell game. It is, however, a

Weapon of Choice

This entry is part 1 of 4 in the series Mommy's Best Action Pack

The Xbox Live Indie Games marketplace was a unique experiment, in that it allowed pretty much anyone to create and

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