All posts by Kurt Kalata

Nickname: Discoalucard Contact info: Email Head Editor.

MUSHA

This entry is part 4 of 11 in the series Aleste / Power Strike

Aleste 2 and Aleste Gaiden were relegated to the MSX2, but Compile returned the series to consoles with MUSHA for

Space Quest IV

This entry is part 4 of 6 in the series Space Quest

Space Quest III already fudged quite a bit with the fourth wall, what with you having to rescue the Two

Ninja Warriors, The (SNES)

This entry is part 2 of 3 in the series Ninja Warriors

The title of this game is confusing – it’s simply called The Ninja Warriors in Western territories, which seems to suggest that

Gradius Gaiden

This entry is part 8 of 15 in the series Gradius

Gradius Gaiden is the perfect example of how to evolve a series. Graphically, it does to Gradius what Symphony of

Space Harrier II

This entry is part 3 of 4 in the series Space Harrier

Space Harrier II was one of the first titles for both the Mega Drive and Sega Genesis when released in their

Ninja Warriors, The

This entry is part 1 of 3 in the series Ninja Warriors

Back in 1986, the suits at Taito had an innovative idea – what if they took three arcade monitors and

Ys VI: The Ark of Napishtim

This entry is part 5 of 16 in the series Ys

After the release of Ys V, Falcom slowed down on original game production. Much of their time seemed to be spent

Space Manbow

Space Manbow is the most beautiful 8-bit shooter in existence. While it started off as a port of the arcade

Space Quest III

This entry is part 3 of 6 in the series Space Quest

Space Quest III begins right where its predecessor left off, with Roger floating around space in hypersleep. As luck would

Axelay

When it came to shoot-em-ups, many developers shirked the SNES in favor of the PC Engine or Mega Drive. The

Manage Cookie Settings