Year: 2012

7th Dragon

This entry is part 1 of 4 in the series 7th Dragon

Although the first person dungeon crawler was an immensely popular genre in the 80s, with titles like Wizardry, The Bard’s Tale, and Might

Faselei!

Every system has its prized rarities; killer titles which for whatever reason didn’t have a wide enough distribution so end

Thrill Kill

Far, far too many games over the years and through the history of gaming have ended up cancelled, never to

Chulip

Kissing in public – it’s a fairly common sight in the West. Even the most conservative types aren’t likely to

Dead or Alive 3

This entry is part 4 of 10 in the series Dead or Alive

As a launch title for the Xbox, Dead or Alive 3 isn’t nearly as gigantic of a step as DOA2 was. But for everything DOA2 did, DOA3 does

Dead or Alive 4

This entry is part 5 of 10 in the series Dead or Alive

One of the first titles for the Xbox 360, Dead or Alive 4 is an odd choice to show off the power

Undying

(Renowned horror author and director Clive Barker – probably most famous for the Hellraiser franchise – has this interesting affinity towards video

Deep Blue

Pack-In-Video published this game! Pack-In-Video is a publisher you’ve probably never heard of, though if you played video games in

Pray for Death

The PC was never really known for its selection of fighting games, and there’s a few reasons for that. For

Dragon Wang

This entry is part 1 of 1 in the series Dragon Wang / Kung Fu Kid

The SG-1000 was Sega’s first attempt at a home console, but it was an ill-fated project. Already technologically outdated upon

Flicky

Conceived by Yoji Ishii (who later created Fantasy Zone before being promoted away from hands-on design and working as a producer on

Prinny 2: Dawn of Operation Panties, Dood!

This entry is part 2 of 2 in the series Prinny

Prinny expected a lot of players, and for better or worse, they supported it. It was a resounding success both in

Ibara

This entry is part 1 of 2 in the series Ibara

Intro Tsuneki Ikeda is known for defining the bullet hell shmup genre foundations, with Batsugun and DoDonPachi due to their screen filling bullet patterns

Mister Mosquito

This entry is part 1 of 2 in the series Mr Mosquito

The PlayStation 2 era was a time when the Japanese games industry was at its height in terms of creativity,

Jackie Chan’s Action Kung Fu

This entry is part 1 of 1 in the series Jackie Chan

By the end of the ’80s, there was one undisputed king in the world of video games, and that was

Trap Gunner

Assigning a genre to the PlayStation game Trap Gunner is no easy task, but it can best be described as

Otomedius Excellent

This entry is part 2 of 2 in the series Otomedius

Otomedius wasn’t exactly a fan favorite when it came out, but it must’ve done well enough for Konami to justify a

Otomedius

This entry is part 1 of 2 in the series Otomedius

From a thematic standpoint, the shooter landscape of the early 21st century has varied greatly from the years before it.

The Life of Shigesato Itoi

This entry is part 1 of 4 in the series Mother

The year is 1948. Maebashi, a small town in Japan. This is where Shigesato Itoi was born, on November 10,

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